EzekielRaiden
Follower of the Way
Being non-casual is not required. Pun-Pun is not required. Dubious rules-lawyering is not required.I remember on the forums apparently they admitted they didnt playtest past 10th level.
They converted a lot of AD&D spells and between removing concentration and changing initiative they goofed up.
They also swung the other way. I think they took forum chatter as gospel. I had 60 odd 3E books and couldn't do everything the forums were doing.
Most gamers probably played it like 2E.
Generally.
1. You needed to know how to break the fane.
2. You needed access to the right material. I suspect I owned more than most.
3. You needed a DM to say yes. Prestige classes were actually optional iirc.
4. Mostly high level as well.
We didnt really play that way but did power game to some extent.
Pun Pun was a theorycraft build and dubious rules lawyering.
Mearls addressed the difference they found between forums and players when they surveyed.
I strongly suspected most 3E players were casuals and didnt reach high levels. It leveled slower than 5E not to different to AD&D pre 2E. It would take you to much time irl to get to high level at most tables imho.
Taking Natural Spell is all that is required. Or Leadership. Or Cloistered Cleric. Or a handful of stupidly powerful PrCs. Or, for God's sake, wish. Etc.
You act like breaking 3e took some hugantic monumental effort. It isn't; entirely the opposite, in fact. It's almost trivial to break 3e. And, in fairness, this is not true of 5e; they really did rein in the worst parts of 3e.
But they didn't actually fix the balance issues. They just reduced them. Reducing from "INSANELY HORRIFIC" to "somewhat bad" is a major leap....but isn't fixed.
If you have an insanely horrific gas leak, and you fix things enough such that it's now merely a somewhat bad gas leak, that doesn't mean the gas leak problem is solved. It just means that you aren't likely to have an enormous explosion by accident. You're just very likely to have small explosions until the gas leak is actually fixed. If you have an insanely horrific wound, that's probably lethal; if you have merely a somewhat bad wound, you can probably survive it...but you aren't healthy by any means.
The only direction they could go was up. Admittedly, they went far more than minimally up, and that does deserve some credit. You know me, you know I'm not going to compliment 5e (nor 3e for that matter) without good reason--so when I say 5e did in fact do good work beginning to fix the balance problems of 3e, I really mean it. It is a solid start on fixing them. But it is not the end.
3rd edition's ruleset is so broken, even Paizo, the champions of "we're still giving you the 3e you love!", had to abandon it. Not because they didn't like it, but because they were boxed in by how faulty its rules are. They couldn't fix things without completely upending the system anyway, so if they're going to tear out the thing's guts, they might as well go whole hog. Whether or not you like this is irrelevant--it's straight from Mr. Bulmahn himself.

