CreamCloud0
Hero
i won't deny what you're saying, but i will say i wish 5e had something equivalent to the half level bonus as a base mechanic (i know jack of all trades exists but it's only on bard), the lack of such just means the disparity between those who have a chance and should bother attempting a check and those who shouldn't only increases as you get higher in level, and i think higher level adventurers should have diversity in their capabilities beyond their sole specialty, i'm not saying at high levels a cleric should be as good as the rogue at picking locks but they should be capable of picking a regular locked door in the castle if they find one in their way.What made 4e scaling hella weird was the half level bonus that was applied to basically everything, whether that was something your character was proficient in or not, so high level (or actually just 10+ level) characters became bizarrely good at everything. Past the tenth level the half level bonus contributed more to the skills than the proficiency bonus.

