TheSword
Warhammer Fantasy Imperial Plenipotentiary
I think you’re probably right based on JCs post.The fact that official monster stat blocks tell you absolutely nothing about their weight, says a lot about how much you're supposed to consider their weight, in terms of game mechanics. You're meant to rely on T/S/M/L/H/G sizes; and should the party propose such things as piling corpses on wagons, stuffing 'em in their backpacks, or dragging them, it's entirely up to the DM to determine their weight and bulk and whether their means of conveyance can handle it.
However the results of approaching the game this way are so unsatisfying and counter infinitive to me on pretty much every level that I’m happy taking the carrying capacity and the interpreting sizes from that. Particularly as the rules seem very clear and make total sense if you interpret them that as working as written.
The grapple rules don’t at any point say you can move a creature bigger than you. It’s does say:
- “Every foot of movement costs it 1 extra foot unless you are Tiny or two sizes smaller than it.” (Grappled condition)
- “Your speed isn’t halved when you move a creature grappled by you if the creature is your size or smaller.” (Grappler Feat)
- “Grappler is possible only if the target is no more than one size bigger than you and if you have an and free to grab it”. (Unarmed Strike, Grapple)
- “Shove is only possible if the target is no more than size larger than you.” (Unarmed Strike, Shove)
If you can carry someone/thing you can move it during a grapple at half speed unless you have the grappler feat in which case you can move it at full speed if it’s your size or less.
If something is too heavy to carry you can drag it when grappling at 2.5 feet speed. Unless you have grappler feat in which case it is 5ft.
Instead you can shove something 5ft where it makes a saving throw against your Strength+Proficiency or is moved 5ft.
A monk can use their skill to move things this way and grapple using Dex instead of Str.
Str 10 - 150lbs - slender, light human or large child unarmoured
Str 12 to 14 - 180 to 210lbs - average human or slender human armoured
Str 16 - 240 lbs - particularly heavy human. Or average human in armour.
Str 18+ 270 - fully armoured and above average human.
In short if you want to move a large creature - shove it - if you want to move a light creature carry or drag it
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