mamba
Legend
I assume they try to do that with every release, you and a ton of other people. How well they succeed is another matter and will depend on the individualI want Wizards to attempt to impress me.
I assume they try to do that with every release, you and a ton of other people. How well they succeed is another matter and will depend on the individualI want Wizards to attempt to impress me.
I assume they try to do that with every release, you and a ton of other people.
I assume they try to do that with every release, you and a ton of other people. How well they succeed is another matter and will depend on the individual
Given what the Magic side of the house does, the quality of the physical books that other companies provide, and...even the quality of content?
I dont assume they are really trying at all, especially when it comes to NEW.SETTINGS.
I don’t think fragmentation of the market was the only problem associated with the 2nd edition glut. Setting books are often bought by players who want to read rulebooks, not actually play the game. After all, you can only use one setting per campaign (unless you are into lots of crazy crossovers) and a campaign lasts a couple of years, so you really need at most, one campaign book at a time.I think they're (WotC) still very much aware of the 2e glut and its consequences and trying to keep that learned lesson very much in mind. That's sheer speculation on my part of course. They may simply be gun-shy (still) because of it, even if the market could likely support a new setting (again, speculation).
I feel like Magic has the advantage of not having to produce a big tome of lore and rules to introduce their new worlds. They obviously create a lot of evocative art, and they of course do the game design in the cards, but that still leaves a lot of "white space" in the settings. Regardless of whether a given setting would translate well to D&D, I think Magic settings benefit from that white space in the minds of the fans.
it’s working fine, it just isn’t sarcasm… if you want to convince me that it is horror you will need examples, not simply the repetition of an unsupported claim.Your sarcasm font is broken then.
Both are truly good books, IMO, James Wyatt wrote both and did about as good a job as he did with Eberron Rising from the Last War. The art in both books is among the best for any D&D book ever made, because both world have multiple Magic sets to have drawn pieces from.One of these days I should pick up both Ravnica -- about which I know nothing other than I think it is a world city? -- and Theros -- because I love Greek inspired stuff and I understand that it has "mythic" rules for monsters. I don't explicitly dilike M:tG or its worlds, I just want something truly new.
Oh absolutely. There were a lot of things going wrong at that time that contributed to TSR's failure. I just focused in on the glut as it felt most relevant to this thread but most assuredly there was more to it than "Arg! Too....many....settings....factionalization....blarg!"I don’t think fragmentation of the market was the only problem associated with the 2nd edition glut. Setting books are often bought by players who want to read rulebooks, not actually play the game. After all, you can only use one setting per campaign (unless you are into lots of crazy crossovers) and a campaign lasts a couple of years, so you really need at most, one campaign book at a time.
This, combined with the novel glut, meant that although they were selling D&D products, they weren’t encouraging people to play D&D.
Shroedungeoner's and Dragons...?To a degree, that’s what the D&D multiverse is for. It might be too late to put all the eggs back into one basket, but they can at least put all the little baskets in one really big basket!
[We clearly need a setting for ridiculous metaphors.]
So apparently I need to spell out the joke.it’s working fine, it just isn’t sarcasm… if you want to convince me that it is horror you will need examples, not simply the repetition of an unsupported claim.
Just because DL has a tragic figure in Soth does not make the setting a horror setting. By that logic any setting is, pretty sure Thay works as a rationale for horror just as well, or Zuggtmoy and Tharizdun in Greyhawk.
Cataclysm, so what, I give you Eberron’s Last War and the Day of Mourning, or Greyhawk’s Great War and the Twin Cataclysms. FR has the Fall of Netheril, the Spellplague and the Time of Troubles. You have events like that in many settings

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.