Scott Christian
Hero
It's impossible to do without a specific setting, aka quasi-medieval setting. I mean, if you have cultures that rarely travel away from home, like many people long ago - then sure, they are going to learn specific skills inherent to their region. They'll even develop various genetic flavors, a la, "Look at me, I'm not allergic to milk!"
But in a D&D setting, it makes zero sense.
But in a D&D setting, it makes zero sense.







