The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.All over its a B.
Armored looks lie a warrior but isnt very good at it. Maybe its better as tanky control/support. I took magic initiate shield vas AC 22 iirc.
Alot of synergy in the magic items so nothing is really a C imho. Scaling is also consistent.
The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.
Furthermore, your two attacks don't get any better than a +1 and a very minor damage increase even as the other weapon users are using flametongue/wounding/whatever weapons. But you can't hang with the spellcasting crowd either, being only a half-caster.
Dealing damage is not your main job. But yes. The built in weapons are not that great.The issue I found with Armourer is its lack of synergy with other systems. You deal elemental damage, but not with spells, so there aren't any spell-related feats that help your abilities, and your weapons don't have the properties for most weapon-using feats to be used with.
Furthermore, your two attacks don't get any better than a +1 and a very minor damage increase even as the other weapon users are using flametongue/wounding/whatever weapons. But you can't hang with the spellcasting crowd either, being only a half-caster.
Dealing damage is not your main job. But yes. The built in weapons are not that great.
They do their job though. At level 8 I was really really impressed how tough the class is overall. And I was just focussing on the tanky side.
Yes. I know. I 100% agree with you.Thats why I didnt put them in C tier. Still decent.
Yes. I know. I 100% agree with you.
Which is what I said in my first post already. I think artificer overall and each subclass at B seems right to me.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.