Shadowdark Shadowdark Discussion Thread [+]

I hope so.

If I knew it was going to be so late I just would have purchases a copy of the core book outside of the Kickstarter, but at the time I figured buying it all at once would be fine because I wasn't planning on running it till early 2026.

Again mostly sad because I really want to use it...
Maybe you can start with the Quickstart and use shadowdarklings.net to create characters so you have most of the options available for the players?
 

log in or register to remove this ad


How difficult is it to add some complexity back in in areas where I want more detail? While I appreciate streamlined rules, there are some areas of gaming where I like more detail.
It is quite easy, but I would suggest to try out a few games without mods and homebrews stacked upon on it because the simple core game is the main pull factor and it is too easy to hack something that is not really SD as intented anymore. And than add iteratively systems and rules for areas that you wish for.
 

One way to approach this, from a design standpoint, is to make additional rules modular and allow GMs to use them or not as necessary.

As an example, I'm adding rules for PCs joining factions to my current SD project. I'm not going to fold that in to any existing rules but rather make it a separate sheet and rules. This will be separate from the faction rules themselves because some games simply don't need the PCs to be able to join factions.

Shadowdark is an elegantly designed game. I try to not obscure that core elegance whenever possible.
 
Last edited:

One way to approach this, from a design standpoint, is to make additional rules modular and allow GMs to use them or not as necessary.

As an example, I'm adding rules for PCs joining factions to my current SD project. I'm not going to fold that in to any existing rules but rather make it a separate sheet and rules. This will separate form the faction rules themselves because some games simply don't need the PCs to be able to join factions.

Shadowdark is an elegantly designed game. I try to not obscure that core elegance whenever possible.
Modular rules are the best rules.
 

Recent & Upcoming Releases

Remove ads

Top