D&D 5E (2024) CoDzilla? Yeah Na Its CoDGFaW.


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It does not take an extreme to be noticeable. It takes writing "Cleric" or "Druid" at the top of your character sheet, as already admitted by multiple people in this very thread.

Its not ball breaking lije old 3.5 did.

It lets the martials kill things a lot faster as youre shaving off hp every round.

It obsoletes sone things like bladesinger (as a weapon using gish).
 

3.5 was more complete at launch. Its big problems were mostly theoretical at higher levels.

Im also not that into 3.5 as its to complicated to run. Kinda like 4E.

Both are borked in different ways. Out of print in 4 and 5 years.
Man, say what you will about 4E, but it was hands down the easiest D&D edition I have ever run as a GM. Especially once the monster math was corrected.
And 3.5 was borked even at low levels with only the PHB. It just got a lot worse with more books and at higher levels. And I say that as someone who played and ran a LOT of 3.5 .
 



Man, say what you will about 4E, but it was hands down the easiest D&D edition I have ever run as a GM. Especially once the monster math was corrected.
And 3.5 was borked even at low levels with only the PHB. It just got a lot worse with more books and at higher levels. And I say that as someone who played and ran a LOT of 3.5 .

Never ran basic line?
 



I cut my teeth on 3.5, played a bit of earlier editions (and derived OSR stuff), but never ran them. Did run 3.5, 4, 5, and 5.5.

Basic line and clones of it using ascending AC and Castles and Crusades are the easiest D&D I've ran.

C&C is like a 1E/3E hybrid close to a modern AD&D 3E.

Feats, buying and selling magic items and 5E class design all add complications to the game.

One might like those complications but it makes DMing harder.
 

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