Recent content by ARandomGod

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    A PC who wont kill

    I once played a necromantic type who refused to kill ... He thought it was very important, indeed vitally important, that every living being remain alive so he could harness their souls to fuel his master creation...
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    Sexuality in your games.

    I suppose it would depend on the players. The overall maturity level and potential homophobia. Yes, I have, it's never caused overt problems for games I've GM'd or games I've been in where that subject has been in the game. Indeed, I'd find it rather odd in a well developed world if there...
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    You don't really need the craft ring feat do you?

    "Feats - You don't really need the craft ring feat do you?" No, not really. I meant there are what, TWO rings available to you? Suck it up and buy em, don't waste that feat! Actually... with the additional feat to allow you to wear a third ring, it's not all that bad... but then again it's...
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    Magic missile too strong?

    Ok. So I don't do that effect quite the same way you seem to. Use the above scenario: MM is cast, a missile streaks towards the statue/golem. Golem is not visibly effected, neither is the statue. I'll make a roll for either one, and I'll let you shoot pretty and ineffective lights at a...
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    Help me make a combat teleporter without psionics

    Quick (ening) question... A lot of people have meantioned quickening the teleport/DDoor/similiar abilities or spells. However if I remember correctly you can't DO anything after you've made on of those transportational jaunts anyway. So, how much bonus is there to be gained from quickening...
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    Artificially increasing base speed

    This one I'd agree to, +1 stat advancement at level in exchange for +5 movement. Changing it for +10 movement would be far too much IMO.
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    Touch Attacks

    Note 1) That's EVIL Note 2) "Itchy Arse" had better be in that guy's spell book when the PC's defeat him.
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    Combat Vigor: loophole?

    My thought exactly. Forget the puppy, that's work, just have two fighters go at it in a spar. You can keep it up until you both feel much, much better.
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    Arcane Disciple - this can't be right!

    As someone who's given arcane casters the ability to heal in many campaigns, I can attest that it doesn't affect balance all that much really. Indeed if anything it makes the cleric class stronger, as the healing onus is more spread out. Adittedly I give arcanist 'alternative' healing, meaning...
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    DM : "Your fighter does too much damage. Drop the belt of strength."

    Bracers of natural armor, while not an item in the DMG, I do think is in the correct body slot nonetheless. Since Bracers of Armor are in that slot as well, armor seems to be a bracers thing.
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    Casting Defensively as an Opposed Roll

    Maybe casting defensively is a little easier in your games, or you start with higher scores, but without taking a feat to add to the casting defensively score, in our games it tends to take several levels before you become actually garunteed of getting the spell off. But wait, everyone takes...
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    Casting Defensively as an Opposed Roll

    I'd be against it too. And it does weaken casters horribly. Of course, I hate the opposed tumble roll too, but there you're just taking out one skill and some combat ability from those who choose to use the skill, opposed concentration check take out the caster altogether. And my argument...
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    Best Class for a new player

    I can see it. It would take a special person, one who really likes magic and spellcraft (not the PC skill, the player skill). ... But there are the types who'd enjoy it. I'd call the wizard the second worst choice, probably, but only for the rarity of that type of player. Spell rules are a...
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    Best Class for a new player

    I voted rogue. I apparently also agree with the current top three choices (rogue, barbarian, sorc) excluding the landslide number one (fighter). Fighter really seems like almost the completely wrong choice. There are so many feats, and feats are so integral to the fighter that you just KNOW...
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    Can you Jump when Levitating?

    My take on those situations. For a Bull Rush I'd assume an automatic success (with the feat), for the maximum amount of movement. As the spell doesn't give you any ground at all to resist with. I would allow you to try to avoid the bull rush if the rusher doesn't have the feat, but I'd make...
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