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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Burnside's latest activity
Burnside
reacted to
Morrus's post
in the thread
D&D General
ShortQuests Are Digest-Sized D&D Adventures
with
Like
.
Yep, some include scaling advice.
Today at 1:46 AM
Burnside
reacted to
aco175's post
in the thread
D&D General
ShortQuests Are Digest-Sized D&D Adventures
with
Like
.
I like the new 5.5e logo.
Today at 1:46 AM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
I would also add that I think in addition to the monk, 5.5 absolutely improves the Thief, Berzerker, and Circle of the Land subclasses...
Friday at 6:12 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
There are free 5.5 Basic Rules available for use on DNDBeyond, but not as a PDF or anything. There is also the 5.1.2 SRD, which is...
Friday at 6:00 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
Do you think D&D sells better than Shadowdark more because of how the actual games play, or might it have slightly more to do with...
Friday at 5:40 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
It's just more of a mixed bag for me: Weapon Masteries - net negative, don't feel they're needed and they slow down combat Starter...
Friday at 5:34 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
Nah. The Basic Rules for 5.5 are still 5.5. Weapon Masteries, Starter Feats, etc - it's all still there. Just fewer subclasses. Heroes...
Friday at 5:25 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
FWIW, If I was WotC, I would strongly consider testing the market for a streamlined/less mechanically complex variant of D&D covering...
Friday at 4:52 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
Yeah fair enough - the monk is inarguably improved and I haven't played the new one yet. Maybe the monk is the killer app of 5.5.
Friday at 4:49 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
I 100% agree that "modern" design tends towards simplicity and I think Shadowdark punching so far above its weight class is clear...
Friday at 4:43 PM
Burnside
reacted to
Clint_L's post
in the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
with
Like
.
Aside from weapons mastery, or if they play a monk or druid, your players will barely notice the difference (and half of my players...
Thursday at 5:58 PM
Burnside
replied to the thread
D&D 5E (2024)
New Campaign: Should I make the switch to 5.5?
.
I think the main questions are: Does your group want more crunch/mechanical complexity? Are you okay with combat being a little slower...
Thursday at 5:22 PM
Burnside
replied to the thread
D&D 5E (2014)
Do You Start At Level 1?
.
Is 16 hours on levels 1-2 "quickly"? At some tables, that would be slow. In recent years, the official WotC campaigns generally get the...
Thursday at 5:07 PM
Burnside
replied to the thread
D&D 5E (2014)
Do You Start At Level 1?
.
It's always hard to gauge what people mean on things like this if you don't know how frequent their sessions are, and how long they are.
Thursday at 5:04 PM
Burnside
replied to the thread
D&D 5E (2014)
Do You Start At Level 1?
.
I generally start at level 1, but the progression to level 3 is pretty rapid. I will generally get a group to level 2 after ~4 hours of...
Thursday at 4:41 PM
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