Recent content by BWP

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    Dragon Reflections #99

    The Belgariad starts with an intriguing premise that invites you to keep reading to find out how the premise plays out. Unfortunately, it just doesn't (how does a mortal kill a deity? Well, it turns out that you just keep stabbing him until he stops wriggling), and meanwhile you're pushing...
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    White Dwarf Reflections #32

    As noted, that's no Spitfire. It does somewhat resemble a late-model Messerschmitt 109. Without having read the article, one strongly suspects that the author just made a bunch of stuff up, because there is precious little description of what any of the rings did or were capable of doing in...
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    Magazines White Dwarf Reflections #18

    "Tizun Thane" was, and remains, a top-tier adventure. It absolutely rocks. And ... somewhere ... not sure if it was on this forum or another ... it was recognised for its "Conan" roots and inspirations. If Robert E. Howard had written D&D adventures instead of short stories, this is the sort...
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    White Dwarf Reflections #16

    No, no ... I loved them and hated them. (Although mostly I love them.) Actually that's not fair. There's no reason to hate the story of the books, as they are superbly written. The hate attracts to (some of) the characters, most especially the protagonist, who you want to root for, while...
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    Magazines Dragon Reflections #91

    DQ 1st ed. combat was indeed pretty terrible; slow and clunky and worst of all, didn't even work very well. DQ 2nd ed. combat, on the other hand, was exactly what my players and I were looking for, and ticked pretty nearly every box for us. We didn't find it slow or complicated at all. For...
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    Magazines Dragon Reflections #91

    Consider that SPI had tried it just a year or two earlier with their Universe SFRPG; the boxed set included the Delta-Vee hex-based spaceship wargame (which was also released separately as a stand-alone game). Unfortunately, this was pretty much a total failure, as DV was OK (but not...
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    Dragon Reflections #90

    To me, at the time, it seemed like it had a lot of the good ideas of Champions, in an easier-to-play package. It had a metric ton of errata, though, which sometimes made things muddier rather than clarifying, and there didn't seem any easy way around the relatively small number of hit points...
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    White Dwarf Reflections #10

    I imagine that this became The King Arthur Companion, authored by Phyllis Ann Karr. It was later republished by Chaosium in a new edition with the title changed to The Arthurian Companion. It is not written as a game supplement, and is not directly linked to the game Pendragon in anything...
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    Magazines Dragon Reflections #86

    says Barrett, but as someone who had been running DQ for many years at that point, I didn't agree then and thought this was an absolutely terrible article. These days, after having played the game to the (literal) breaking point, I concede that he may have had a point. DQ was my first RPG and...
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    Here Are Your Official Top 10 Most Anticipated Tabletop RPGs Of 2018

    I use Adblock on Firefox, and you can right-click on the toolbar and get Adblock to target it and kill it.
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    Taking Nominees for Most Anticipated RPG of 2018

    RuneQuest Glorantha
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    What to due about a stubborn DM

    Congratulations! So the problem is what, exactly?
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    Fiction, rules, or setting first in a core book?

    Why would I want fiction in my core rules book?
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    Official Books vs Unofficial: Your group's standard is?

    I voted "Other". The individual DM (which is usually me) approves or disapproves individual books for use in the campaign. I have no explicit prejudice against non-WOTC books, but they are the de facto standard. I only have limited gaming dollars available, and the bulk of that goes to...
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    Prestige Class Format: Complete Warrior or Champions of Valor?

    Which people would that be? A PrC shouldn't be all crunch, but I don't want the book to waffle on about the role they play "in the world", when the book doesn't know what my world is like.
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