Recent content by Chaltab

  1. Chaltab

    Dungeons & Dragons releases Villainous Options playtest

    I'm having trouble with this one. Thematically it's neat but mechanically it feels underwhelming and poorly worded. The level 3 feature says that you get one Infernal Wounds Die which is a d6... which would imply that you could get more like Superiority Dice. But you don't actually expend the...
  2. Chaltab

    Dungeons & Dragons releases Villainous Options playtest

    I think the best way to handle an evil campaign is that the villain PCs have an end goal that is ostensibly morally neutral or even aligned with something the broader society agrees with and the evil comes from their motivations and methods rather than the adventure scenarios.
  3. Chaltab

    Wes Schneider is the product lead for Ravenloft: The Horrors Within

    I feel like you're making some assumptions that will make you and Umptions look like an ass.
  4. Chaltab

    D&D General Reincarnate is and has always been, weird.

    I mean sure, but a reincarnated character retains their original personality so what Bugbear raiders are typically like doesn't really matter.
  5. Chaltab

    Gate Pass Gazette March's Sneak Peek

    Oh that new Bard subclass sounds really cool. They always said the devil has the best music.
  6. Chaltab

    D&D General Reincarnate is and has always been, weird.

    Reincarnation comes from Re + Incarnate (to make flesh). It has nothing to do with being reborn--that would be Renaissance.
  7. Chaltab

    D&D General Reincarnate is and has always been, weird.

    Not as far as I can tell. I'm pretty sure 'Raise Dead' was the only ritual that could bring a dead PC back. They don't even have Resurrection/True Resurrection in 4E, the cost of Raise Dead just goes up with the power of the character.
  8. Chaltab

    D&D General Reincarnate is and has always been, weird.

    What's wrong with being a Bugbear?
  9. Chaltab

    D&D 5E (2024) Cthulhu Confirmed!

    I once had to intern at a Kinkos in the Abyss and it was just the worst.
  10. Chaltab

    Level Up (A5E) Rare variants of spells that don't have them

    I'm not sure I understand how that works out statistically but math wasn't a great subject for me. 😅
  11. Chaltab

    Level Up (A5E) Rare variants of spells that don't have them

    I assume that the 75% chance goes down to 50% and then 25% with the loss of the first two duplicates? I assume that the 75% chance goes down to 50% and then 25% with the loss of the first two duplicates? Yeah I suppose that works.
  12. Chaltab

    Level Up (A5E) Rare variants of spells that don't have them

    What about using the BG3 version of the spell? It creates 3 duplicates as normal, each duplicate gives you a +3 bonus to AC. Whenever you'd be hit, one of the duplicates vanishes and you lose its bonus to AC. So you get a +9 at first, but it drops to a +6 and +3.
  13. Chaltab

    D&D 5E (2024) This Feels Like 4E

    I didn't imply that it did. I was trying to steer the thread away from arguments about weird rules cheese and more towards what DMs can do to encourage tactical thinking, if they want a more 4E-like feel. And again... I'm not saying 'try and emulate a live play and run the game like it's a...
  14. Chaltab

    D&D 5E (2024) This Feels Like 4E

    I'm aware of all that but you've yet to make it clear why his players' background in voice over matters to tactical combat. I brought up Mercer because he and Critical Role are the most common reference point for Actual Plays but there are plenty of other examples where the tables aren't full of...
  15. Chaltab

    D&D 5E (2024) This Feels Like 4E

    Uh... what? I was just pointing out that he does a good job of making tactical combats. I think DMs can take inspiration from some of his encounters... I have no idea what his players (what's with the scare quotes?) being professional VAs have to do with anything.
Top