Consider it payback for getting shot at for a few rounds before the melee man got into range? :P
Perhaps it is too generous and should have some sort of penalty associated with it, but consider also that the next round the archer either has to switch to melee, fire at point blank with...
How so? For one, this will probably only be used by PCs 90% of the time, and if an enemy is able to reach you with a Dash anyway, hasn't your "clever use of terrain" already failed?
Keep in mind your character will be in a party of adventurers, you don't need to be a one-person army.
Pass without trace is a decent spell, but with expertise and high Dex you hardly need it to be good at stealth, and if you do, let someone else cast it.
Hunter's mark is also decent, but 5...
A simple way to address Sharpshooter is by restricting the character to one of the listed benefits per shot, i.e. they can either gain -5/+10, or ignore cover, or shoot long range without disadvantage, but not all of them together.
The feat is then still very good, but also makes cover useful...
Spells definitely slow things down, especially if you aren't very familiar with at least the most common low level ones.
If you're newer to the game and want to speed up the character generation time, one thing that helps me is getting a stack of 3x5 or 5x7 index cards and transcribing the...
I think it's worth keeping in mind that a character sheet's primary function should be to facilitate finding information needed during play - character generation only happens once, while the resulting character sheet may be used for many dozens of sessions.
I think the most important thing is to first ask yourself what it is about the standard character sheet that you feel needs improvement, and then go from there.
2 pages (not including spells) is what I would personally consider the max for any "official"-type character sheet, but for personal...
I wouldn't include myself in that group, as I never got into the setting, but as someone who began playing around that era I think a book that has nonmagical subclass options for the majority of classes, obviously customizable "suggested" lists of allowed races, classes, and even race+class...
So is this meant to be an alternate character sheet then? I'm not understanding why we would need a 6 page document if we weren't intended to write on it, but I don't know anyone who would use a 6-page sheet when they have a 2-page option instead.
Saga of the Old City was the only book I ever read in the Greyhawk setting, but it left quite an impression on me. It was such a different type of story than those told in the Dragonlance novels, of which I read many.
I think it would work better as a simple step-by-step guide to be used in tandem with a character sheet, rather than a fill-in form of its own. At least for myself, I'd much rather write things once than twice.
E.g.:
1. Roll ability scores (page #s)
2. Select Race (page #s)
3. Select Background...