So I plan on multiclassing a Homebrew sorcerer and a Lore Master Wizard. I asked my DM about it and he said he’s fine with it as long as I can’t change the save. Is the ability to change damage type of one spell per turn worth it? A Fireball that I could customize sounds awesome, but would it...
Here’s a simple way to fix it, you can change the damage type of a spells equal to your intelligence modifier. Make sense? This would limit it to 5 spells at max.
I’m playing a home brew subclass for sorcerers where I’m a Desendent of The Raven Queen and I have been blessed by her. It’s like Divine Soul if you got Warlock spells instead.
http://dnd5e.wikidot.com/wizard
So I’m planing on multi classing a sorcerer and wizard combo. I was wondering what subclass I should pick, so I came to ask. I’m taking 2 levels of wizard and I was looking through the list on this website. My DM doesn’t mind UA so I was thinking about being a...
Bad titles aside, I was wondering about Undying Warlocks. They get a feature called among the dead. Now they get the cantrip Spare The Dying, it is worded as if it takes up one of there cantrips. What I mean is how it’s worded is I get Spare The Dying + one other cantrip. I was wondering if that...
So I was looking at the pact of The Tome and I saw Book of Ancient Secrets. I plan on getting this at 3rd level and I was wondering what two starting spells I should start with. My party consists of a Life Cleric, a Sword Bard, A soon to be Gunslinger Fighter, and a soon to be Ancient Paladin...