Recent content by Dooks Dizzo

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    We are DRAGON KILLERS!

    Congrats on a successful battle! Not to be too much of a spoiler but the DM should have fought the dragon a bit smarter. He should not have had the beastie take opportunity attacks against the Ranger, at least not more than once. The dragon is smart enough to figure out what happens every...
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    Explain to me why are these feats good?

    A warlord with HBO and Commanders Strike could be pretty cool or at least funny!
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    Dwarven Fighter Discussion

    Holy crapola Batman. On first glance the Warforged seem awefully tough. Darn near purpose built to be fighters. Might have to talk to my DM :) Any point buy stat set recommendations?
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    Dwarven Fighter Discussion

    I guess I am looking to maximize damage while maintaining the true defender role. Lots of hit points, good ac and a threat to anyone looking to beat on the squishy wizards and such. I was thinking of crossing with Wizard to get Scorching burst and mark multiple targets at the begining of an...
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    Is "Shield" too powerful?

    It's not too powerful by any means and at higher level after a Wizard has gotten better armor and some gear it will drop off in utility. Considering how bad a Wizards armor class blows, they certainly need something. It's not like 3rd where they just got a +4 all the time from mage armor...
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    Dwarven Fighter Discussion

    Great feedback, thanks to everyone and especially Kael for that break down. The thing that really sells me on Dwarves is the +2 damage feat for hammers and axes. I am only a medium number cruncher, so a lot of things slip past me. I never thought Hammer Rhythm was that big of a deal. Can you...
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    Dwarven Fighter Discussion

    I'd like to pick some number crunching brains out there and see if my Dwarven Fighter build is really as awesome as I seem to think it is. My first character was a Human Warlord (Inspiring) and it was a lot of fun, but I really want to try out being a main line fighter. The whole idea though...
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    Comparisions between classes

    Our ranger only does okay damage from range. Twin strike is cool and all but since you don't add any modifiers to the damage, it's not that big of a deal. Our rogue sticks next to the Warlord for lots of flanking and healing when he needs it.
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    Replacing dead party members

    We had a guy get VERY close to death, it's not that hard. 2 HP and then hit for 15 damage damn near killed him right then and there. We got him back up in time, but next round the coup de grace was inbound. As a DM I was well known for smacking people one last time after they had dropped...
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    Comparisions between classes

    The other deal is that the Paladins 'auto damage' is pretty minimal. 7 or 8 is about as high as you can get for the first 10 levels and that's blowing an 18 on Cha. A damage spec'd fighter will do a lot more damage on a swing most the time.
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    Comparisions between classes

    For my 2 bits, I like the Fighter better. because truly, he only needs two stats to be powerful, strength and con. Wisdom is nice, but you can really live with only a +1 to wisdom since you'll have a high attack bonus anyway. Paladins are good for when you roll that awesome stat set. A...
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    Replacing dead party members

    Hey, your answer might have just popped up! Talk to him about that neato Dark Pact Warlock that Wizards just made for us.
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    Winning Combinations

    That's exactly the kind of thing I was thinking about when I started this thread Dorf. I just wish there were more ways to force and enemy to make Attacks of Opportunity! My DM uses a bit too much 'player knowledge' for the badguys. I mean really, would a Goblin know he was being set up to...
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    Replacing dead party members

    I hate duplicate characters, with a passion. I'd make him reroll his stats the harshest way possible and let him remake his Warlock like that. If players can just remake the exact same character, what's the threat of death? Sorry, but I take the hard line on this one as far as advice...
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    Dragon PC's, or can solo or elite monster PC's be balanced

    First of all, very cool! I am looking forward to following this thread and seeing out things progress. A quick thought, if you want the characters to get a bit of time doing their own thing, you can always have the dragons tackle something big and nasty while the PC's handle the auxilleries...
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