Recent content by Eddie Blanton

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    Level 20 Capstone Abilities

    Hey Hawk Diesel, Here is an updated version of the Ranger capstone I previously presented. I removed the first three features, as they were wildly different, and went with a few more flavorful features instead: Unstoppable Predator At 20th level, you become an unparalleled hunter. You gain...
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    D&D 5E Building a better Druid

    Hey Everyone, Here is my take on the druid. This focuses on limiting the number of animals it can transform into per short rest to just two, however, it can shape into and out of those two forms at will until it rests. Damage is carried over, so if one form takes damage, the druid shifts of...
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    Level 20 Capstone Abilities

    Hey Hawk, can you let me know what you think of the Capstone I suggested? Generally, all of the features apply all of the time, but it does have a Favored Enemy buff. As you have been discussing, the Favored Enemy feature is "off" by default, but has pretty strong advantages when it comes into...
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    Level 20 Capstone Abilities

    Here is what my table uses for the Ranger Level 20 Capstone: Unstoppable Predator (New) At 20th level, you become an unparalleled hunter. You gain the following benefits: ~ Your proficiency bonus becomes +7. ~ You can cast Hunter’s Mark at will, treated as if cast using a 5th level spell slot...
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    D&D 5E Recommended Racial Changes

    I just posted a thread regarding Recommended Class Changes, and here is our table's changes regarding Races. Aasimar Protector Radiant Soul (Updated) Starting at 5th level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two...
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    D&D 5E Recommended Class Changes

    I've done a lot of research both online, in official 5e books, unearthed arcana, etc. and I've compiled all of the changes that we've made to each class at our table. Note that a lot of this is heavily inspired, if not a direct copy of material found elsewhere, but a great deal of it was...
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    Level 20 Capstone Abilities

    @Hawk Diesel thanks for the feedback. I made some changes to the Superior Fighting Styles to bring them in-line, balance them among themselves, and add a few more options for players looking for a different experience: This is in addition to the fourth attack the Fighter gains at 20th level...
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    Level 20 Capstone Abilities

    Titan Grip allows a Great Weapon Fighter to dual wield two-handed weapons. These two fighting styles give the player +13.65 damage on average (if using a 2d6 weapon). Providing a total of 61.65 damage per turn. See the link below...
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    Level 20 Capstone Abilities

    Regarding the Fighter, I would use the following capstone in addition to the fourth attack: Superior Fighting Style Beginning at 20th level, you gain mastery over a particular style of fighting. Choose one of the following options. ~ Master Marksman Your mastery of bows becomes unparalleled...
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