With the bar set so low for difficulty in 5E, I feel these suggestions may as well do away with the dice and just let people narrate how they win.
Missing isn't a big deal. Your turn will come again.
Its not just part of the attack action though because it has a number of qualifiers. You have to attack with a light weapon to trigger it, and the trigger has to be used for a specific attack with a specific type of weapon. You cant use it to shove for example.
This is a case of specific beats...
You have to attack with the main hand to get the off hand. If you order your pet, you don't get the Nick attack because you aren't triggering Nick by attacking with the weapon. The Nick attack can only be used for the Nick weapon. Holding a scimitar doesn't let you yell at the imp faster.
It...
I would say no. The specificity of Nick overrides the general of Pact of the Chain. Nick HAS to be an attack with a light weapon. You also cant sub the nick attack out for a cantrip from Valor bard.
Yes it is actually. Cheap commons and uncommons was good for the game and for DM's. I have a 27 gallon tub of minis I bought because of how you could pick up orcs for pennies and ogres for 50 cents.
This was all fueled by rares driving sales. It was good for the consumers and WOTC. When they...
Now I kind of want to play a godling who is a celestial warlock and their patron is their worshippers. Where you have to go around answering prayers for mundane stuff.
I voted 4. I allow two ten minute short rests and an single 8 hour long rest, taken as each player wishes. In order to benefit from additional rests, you must complete downtime, which in my current game is 10 days, though it could be a season, a year, etc depending on the pacing of the campaign...
I would say all classes have too many spells known/prepared in 2024.
A 5th level warlock in 2014 had 6 spells known and 3 cantrips. In 2024 they have 6-7 more spells known and prepared depending on their subclass, essentially doubling the amount of options. They have more than the wizard!
A...
Aragorn isnt a D&D ranger as they have existed for the last 25+ years. Probably longer. Middle Earth is clearly not in line with D&D's mechanics since... well, ever. So using it as an excuse to justify a class not using a core foundational aspect of the world as presented by D&D doesnt sit...
LOL, if I don't have a +1 weapon long before 9th level I'd find a new DM.
Can WOTC drop this whole "magic items are optional" crap, at least with the magic item duplicating class?
DM's pick essentially everything about the world, portray virtually every NPC, so for me it is a huge red flag when they cant relinquish control enough to even let the player even pick their own species.
A one level dip gets masteries, second wind and fighting style. A small percent will make it to one use of indom. Virtually no EK's get 3rd attack because D&D is essentially a 10 level game as far as most are concerned.
Moreover, its the whole package. Below 10 an EK gets very little compared...
Like every incarnation of bladesinger, and any other class granting a second attack to a full caster, I disagree with the design. No full caster should get multi-attack.
It invalidates the EK IMO, but that ship sailed.
In my previous game the party was "Three and a half 'lings" and consisted of 3 tieflings and a halfling. It was somewhat intentionally themed where they got together doing a covert mission to a country that used tieflings as shock troops.
The current main party is a dwarf, a goblin and a...