Recent content by Jefe Bergenstein

  1. J

    New Unearthed Arcana Brings Back Five Subclasses

    The aura damage is crap. Its insignificant, an irritating die type, and allows a save. It slows the game down for single digit damage which probably won't bloody a large rat. It's the worst kind of AE damage, not enough to even shave a hit off a creature but creating work for the DM in tracking...
  2. J

    D&D General Poll: How many Role Playing Games do you play besides D&D?

    Yeah, I'm in an online group with some friends who moved around the country and we rotate who is running, so get in a lot of different games as people want to try out new things. Games in this group tend to be shorter, either one offs, or a contained series of linked adventures. In person, I...
  3. J

    D&D General Poll: How many Role Playing Games do you play besides D&D?

    This year/last I've played 5E D&D, Fate (Dresden Files), Call of Cthulhu, Mothership, Lancer, and Pathfinder 2. Kind of staggering that so many are JUST D&D here. Edit: Forgot a one shot for Star Wars and Shadowrun
  4. J

    D&D 5E (2024) Circle Casting is gonna break a lot of games

    It also makes easy combat even easier and more predictable. It's a lot of power for a 1st level spell. I made any given creature immune to the effects until it completes a long rest.
  5. J

    D&D 5E (2024) Circle Casting is gonna break a lot of games

    I wont say exclusively, but you need some people looking out for broken stuff and poorly worded rules. A white hat munchkin if you will. This seemed designed with an attitude of "whatever we do doesnt matter, Rule 0 will fix it"
  6. J

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Oh right, sorry been a minute. Thanks for the clarification!
  7. J

    D&D General Mike Mearls says control spells are ruining 5th Edition

    D&D really suffers for its binary pass/fail, aside from critical hits in attacks. I like PF2's 4 tiers of effects on spells. Critical Fail (10+ under DC), Fail, Success, Critical Success (10 over DC). For example, the Slow spell has the following effects Critical Success The target is...
  8. J

    D&D General How often do you use or encounter Dungeons and/or Dragons in your games?

    Our current 5E game is a heavily modified Abomination Vaults campaign and the party is 6th level and has dealt with 3 dragons/dragon kin. A mutant green dragon they faced at 2nd level, a river drake they fought around 4th, and a young black dragon they freed from a bullywug lord at 6th level...
  9. J

    New Unearthed Arcana Brings Back Five Subclasses

    Does WOTC simply not understand the concept of scaling and what is meaningful amounts of damage? Like the storm auras deal a pathetic amount of damage, 2d4, save negates. That's a lot of rolling for something so negligible. And they're D4's. Stop making me roll friggin D4's! The oathbreaker...
  10. J

    New Unearthed Arcana Brings Back Five Subclasses

    Changing Way of the Drunken Master to Warrior of Intoxication Monk feels like a bad parody of a sensitivity reader suggestion.
  11. J

    D&D General WotC is at it again

    Points of Light is a common expression, so not much of a stretch, particularly for a setting that is bits of civilization in a bog standard generic D&D land.
  12. J

    D&D General The Beautiful Mess of 5e

    Yeah, people expect their guy to basically end the encounter with a single spell while the rest of the party sits on their thumb. D&D is a team sport. Fireball helps on that end. The wizard has 3 a day at 5th level. So what did they think, they just get to completely dominate all 3 combat...
  13. J

    D&D General The Beautiful Mess of 5e

    That and they just assumed people would be fighting lots of tightly clumped rats/goblins at level 5.
  14. J

    D&D 5E (2014) Quick way to fix class balance if you don't use the assumed adventuring day

    The problem with this is it makes Warlocks too good compared to long rest casters. Take a 5th level warlock. He now has 6 3rd level spells (7 with Magical Cunning) compared to the Wizard's 2. The Wizard only gets 9 total spells (plus arcane recovery). I added additional uses of Arcane Recovery...
  15. J

    D&D 5E (2014) Quick way to fix class balance if you don't use the assumed adventuring day

    You can't do that all the time though because it doesnt make sense. And if you go months in between adventures, then the long rest characters get 30+ spell dumps to impact the world. I'm so tired of having to come up with a BS reason why the world is about to end every single day. I went with...
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