Except it doesn't really. How do you determine what a 6 vs 9 Int vs 10 character could solve?
That's sort of like saying "use your judgment on when you think you would go down". I just like for social stats to have teeth.
That said, low sanity Cthulhu characters are way more fun. We rolled...
I somewhat agree, but you buried the lede a bit. Effectively, you didn't have a low stat. You had a character trait, not much different from someone else having a reckless character. There's a big difference between a 6 Intelligence at a table where your actual Intelligence score doesn't really...
I want similar to 2nd edition psionicist. The UA mystic actually came close, and its a shame they canned it.
In 5E, this would look like selecting domains of thematically linked powers (disciplines), which open up thematically linked choices of at-will abilities (devotions) and more powerful...
I run 5E set in Golarion, and goblins are my favorite to portray, and the bulk of my NPC's don't have stats... so I guess Goblin?
I find it more concerning how in 5E a species has rules but virtually no fluff. They've doubled down so hard on "all people are all the same, with no species...
It's a second level spell, not Dominate Person. It should be relatively weak.
It's a pumped up Persuade, just like Knock is super Slight of Hand/Thieve's Tools.
I'm digging the various styles, from the whimsical gold dragon, to old school B/W, realistic, and definitely the blacklight ones. Variety is nice, so even if one style isnt your jam, something else might be.
I'm definitely going to pick it up as I want to encourage them to make more themed...
That also makes me do a judgment call on what it can do. I'm fine ruling more liberally on a temporary solution. I'd honestly be more fine making it a 1st level spell and allowing it to do more, and have a casting time of 1 action.
I give the cleric and bard poker chips for guidance/bardic inspiration as well as other color chips for heroic inspiration. It helps them remember to actually use them. Ditching concentration also stops the warlock from stressing about Hex maintenance or cleric with Enhanced Ability.
So it's...
Mending is the only one I limit, mostly for worldbuilding purposes (Micah Sweet would be proud!). I have the magic unravel after 24-hours, restoring it to the original state. I don't sweat a lot of world building implications, but instantaneous and permanent fixing of broken items really does...
DDB has consistently sucked at being anything other than A) a marketplace and B) a character builder that is very unfriendly to house rules. It's a bad product that has remained in an embarassing state for years, and a small amount of development would go a long way.
The campaign section is a...
Sure, tight writing is how you get the current dual wielding rules, which allow dual wielding with a shield. Or how a guy carrying a torch isn't visible through darkness because darkness obscures vision. Or all the other instances, like this very thread, where we're left to divining tea leaves...