I think Shifter should be its own martial class, with the equivalent of invocations to add features to your forms. Have a subclass with spells like the EK or something. But focus on shapeshifting as the means they resolve problems rather than something bolted onto a full caster.
This one looks goofy IMO. The black on the nose makes it look like a dog's nose, the teeth are comically pearly white and it just looks goofy. It weighs half, meaning the head is likely a hollow rubber mask with some stuffing. No doubt the savings will not be passed on to us.
Here's the...
If you remove spellcasting from rangers, you also have to gut the magic system to make the loss worth it. Right now, magic is the number one solution to any problem in D&D. Now I don't think it should necessarily be the case, but clearly the game sets up survival and exploration as low hurdles...
My experience is the gunslinger was awful. They deal pitiful damage when they don't crit, and you simply don't crit much vs bosses. Having random spike damage is probably the worst form of DPS. Any amount that puts the enemy below 0 doesnt count, so when you crit that mook for 30 and he has 10...
There was a Dungeon side quest in issue 32 called Changeling where the party hears of a rampaging white dragon only for it to turn out to be an albino red dragon. I sprung that on my group as a kid and they were both amused and annoyed that their anti cold prep was worthless.
I always felt their wings should be reversed in coloration. Blue on the bottom to help them blend in with the sky when descending on prey, and yellow on top so they can partially burrow and hide part of their body under them to blend in with the sands.
That sounds like a good thing for you though. You wont waste $30 on something you wont use. Reviews also tend to come out before months, usually within a few weeks. Paizo's AP's biggest problems are their structure, which is usually evident quickly.
Its less SKU's they have to manage. Remember...
Apparently not an insignificant number, which is part of their problem. The first book sells more than the second which sells more than the 3rd. But each one costs the same to produce. They've mentioned this is a problem.
Hopefully they can ditch some of the filler in the AP's and just focus on...
I dont think its a change for change sake. It's a better format (hardcover), and hopefully allows them to make a more unified story, so we don't have repeats of stuff like Outlaws of Alkenstar Book 2 where it's has nothing to do with the other 2 chapters. It may also help them be more sandboxy...
I don't get this, particularly from reading the novels. In the first book alone they kill a sorcerer king and free the slaves in one of the city states.
For large numbers of enemies, I hate tracking individual HP totals for mooks. I have a HP threshold (2-3x party level). Any damage above the threshold kills the target, any damage below bloodies it. Any damage to a bloodied mook kills it, any healing/THP unbloodies it. It makes AE users feel...
I feel they are so clearly worse than Fortitude/Reflex/Will I don't know why anyone would go back to that level of ambiguity unless you want wriggle room to just make the save whatever your player's worst one is. Why is Rod/Staff/Wand even THERE? It's just Spells with a +1 bonus. I'm aware that...