Recent content by Jlord

  1. J

    Jlord's "Fonkin's World" (FULL)

    Wendell R1 Init 18 Attempts to turn undead, roll= 20 + 4= 24.
  2. J

    Jlord's "Fonkin's World" (FULL)

    Setting out the next morning, crude map in hand, you start heading towards the ruin. Even with the rumors of monsters in the area, your trip to the ruins is uneventful and you find the entrance later that afternoon. Quick investigation shows that there has definitely been some recent activity...
  3. J

    Jlord's "Fonkin's World" (FULL)

    Fonkin's World The Laughing Dragon Inn The characters are in the Inn enjoying good food, good drink and good company. Suddenly an out of breath town guard bursts into the inn, after catching his breath he mumbles ‘Fonkin is gone’. The chatter in the Inn goes silent in a heartbeat. Fonkin, the...
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    Jlord's "Fonkin's World" (FULL)

    Razor (NPC2 Character Sheet) Human Rogue 1 Str:10 Dex:13 Mnd:12 Phys: 2 Sub: 5 Know: 2 Com: 2 HP:16 AC:14 Attacks (dex) [twf] Melee: +1 (+2) +0 Missile: +2 Magic: +1 {Sneak Attack Damage +5} Equipment/Notes Pack B (50gp) Studded Leather (+3 AC) (25 gp) Shortbow (30gp) 2x...
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    Jlord's "Fonkin's World" (FULL)

    Wendell Winterleaf (NPC1 Character Sheet) Halfling Cleric 1 Str:12 Dex:10 Mnd:17 Phys: 1 Sub: 1 Know: 1 Com: 4 HP:17 AC:16 Attacks Melee: +2 Missile: +1 Magic: +4 Equipment/Notes Turn Undead (6 per day) Cure Light Wounds (sig) Pack A (50gp) Scale Mail (+4 AC) (50gp) Hvy...
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    Jlord's "Fonkin's World" (FULL)

    All rolls will be made with the following website: Invisible Castle Register with a user id either the same as your en world id (and if you are not registered, register) or your character name pls. Make sure you use "Fonkin's World" as your campaign when rolling. Make the title of each post...
  7. J

    The Play By Post FAQ: Last Updated 11/16/03

    would it be ok to make a room here to host a pbp game along with using skype for my own group that is unavailable to meet in person?
  8. J

    Low Magic/Classic Swords/Sorcery in D&D 3.X

    I would have to agree with E6. it's existence was brought by the exact same question that you are asking, thus diffidently worth a look for you. Click HERE for a link to the rules. By using E6 you shouldn't have to change anything and it should fit.
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    Homebrew Special Material (Peach)

    Here is a homebrew material that i am working on for my game. let me know what you think. it is basically mythril with spell resistance like qualities. also, this game is E8, so the general caster level max is ~10, and magic Item pluses are hard capped at +3. I'm looking for powerful, but...
  10. J

    Painting art

    dexterity painting? YouTube - Fast Painting - Can you guess what it is? there are people who plain with their blood, maybe that would be con painting. not sure about strength painting...
  11. J

    Girallon's Blessing + Spell Flower spells

    in a 3.0 campaign with my character who had the ever cheesy armor of speed (haste at all times) my character would cast these spells: Righteous might & Divine Power Giallons blessing and fuse arms this would increase my clerics str to 18, gain it the bonus from divine power (i think +4 or 6)...
  12. J

    Rage/Frenzy

    They are not all that bad. I had a halfling frienzied berserker, and the parties motto was "let's just slap Fury Hillslaughterer in ass and throw him in the next room."
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    Player Owned Castle

    oouugh... sorry, bad experiences. 3 out of every 4 campaigns die due to the direct result of this item being introduced (in our group at least) here is an idea that might be worth running with... I say make the castle ridiculously too good. make it the biggest, bestest castle in the land, and...
  14. J

    Would i be a RBDM to use the Remorhaz "intelligently"?

    Have some one or two get swallowed, and burrow, and watch as the fear sets in, then, from inside the remorhaz, place a npc with means of surviving in the bellie of the monster. it might be interesting to have an adventure based off of 1/2 the group trying to re-lure out the remorhaz to save...
  15. J

    Slow (Arcane) Hand: Increasing Casting Times

    one down side of this would be that the spell caster players would get bored. sometimes it can take a while for a round to complete itself, so if a caster has to spend more than one turn that is going to bore the player to death. thats my opinion at least.
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