Jlord's "Fonkin's World" (FULL)

Jlord

First Post
All rolls will be made with the following website:
Invisible Castle
Register with a user id either the same as your en world id (and if you are not registered, register) or your character name pls. Make sure you use "Fonkin's World" as your campaign when rolling. Make the title of each post your character name and place a round # as appropriate. The Following is an example of your character sheet, and a combat round. Feel free to attach an image of your character to your sheet if you want. When speaking in character in text format type what your character says "IN COLOR." Each character will choose a readable color at the beginning of the campaign and stick with it.

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Title: Freyr's Character Sheet

My Stats (4d6.takeHighest(3)=14, 4d6.takeHighest(3)=17, 4d6.takeHighest(3)=11)

Freyr
Human Fighter 1
Str:17
Dex:14
Mnd:11

Phys: 5
Sub: 2
Know: 2
Com: 2

HP:18
AC:16

Attacks (fighter bonus)
Melee: +4 (+5)
Missile: +3 (+4)
Magic: +1
(+1 to damage rolls)

Equipment/Notes
Pack C (50gp)
Scale Mail (+4 AC) (50gp)
Greatsword (50gp)
Sling (0gp)
5gp

swordsman.jpg



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Title: Freyr R1

Initiative (1d20+2=10)

Freyr Scream's "Die vile creature," as he swings his sword at the orc...

Hit;Damage (1d20+5=10, 2d6+7=13)
 
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acampbe8

First Post
Bromlock's Character Sheet

Bromlock's Stats (4d6.takeHighest(3)=10, 4d6.takeHighest(3)=8, 4d6.takeHighest(3)=15)

Bromlock
Dwarf Fighter 1
STR: 17
DEX: 10
MIND: 8

Phys: 4
Sub: 1
Know: 1
Com: 1

Bromlock's 1'st level HP Roll (1d6+17=22)
AC:16

Attacks (fighter bonus)
Melee: +4 (+5)
Missile: +1 (+2)
Magic: +0
(+1 to damage rolls)

Equipment/Notes
Pack C (50gp)
Scale Mail (+4 AC) (50gp)
Dwarven Waraxe(30gp)
Heavy Sheel Sheild (+2 AC) (20gp)
Sling (0gp)
5gp


sampleCharArmorDwarfLG.jpg



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Typical Rolls

Bromlock's iniative (1d20+0=1)

Hit;Damage w/ Dwarven Waraxe (1d20+5=14, 1d10+4=8)

Hit;Damage w/ Sling (1d20+2=18, 1d4=1)
 
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gobfinder

First Post
Delren the Elven Maji (CR Stats)

Delren stats (4d6.takeHighest(3)=17, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=12)

Name: Delren

Hit Points: (Str + 4) 17
Delren HP add STR stat (13) (1d6=4)

AC: 11 (W/spell 15)

Stats:

Strength- 13 (mod 1)
Dexterity- 12 (mod 1)
Mind- (17+2) 19 (mod 4)

Skills:

Physical- 1
Subterfuge- 1
Knowledge- (3+1) 4
Communication- 1

Attacks:

Melee- 2
Missile- 2
Mind- 5

Equipment:

Pack C + Maji Option + 5 Scroll Case
Long Sword
Sling

Money:
10 GP

Signature Spells:

1st Level- Mage Armor

Spell DC:
15


645d9b68114d85a087e7f43bf23e260e.jpg


Rolls:

Delrens int. (1d20+1=9)

Delren Spell Attack (1d20+5=18)

Delrens Melee Attack (1d20+2=18)
Long Sword Damage (1d8+1=4)

Delrens Missile Attack (1d20+2=10)
Sling Damage (1d4=1)
 
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Jlord

First Post
Wendell Winterleaf (NPC1 Character Sheet)

Halfling Cleric 1

Str:12
Dex:10
Mnd:17

Phys: 1
Sub: 1
Know: 1
Com: 4

HP:17
AC:16

Attacks
Melee: +2
Missile: +1
Magic: +4

Equipment/Notes
Turn Undead (6 per day)
Cure Light Wounds (sig)
Pack A (50gp)
Scale Mail (+4 AC) (50gp)
Hvy Wooden (+2 AC) (7gp)
Hvy Mace (12gp)
Sling (0gp)
5gp
sketch_rosebriar.jpg
 
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Jlord

First Post
Razor (NPC2 Character Sheet)

Human Rogue 1
Str:10
Dex:13
Mnd:12

Phys: 2
Sub: 5
Know: 2
Com: 2

HP:16
AC:14

Attacks (dex) [twf]
Melee: +1 (+2) +0
Missile: +2
Magic: +1
{Sneak Attack Damage +5}

Equipment/Notes
Pack B (50gp)
Studded Leather (+3 AC) (25 gp)
Shortbow (30gp)
2x shortswords (20 gp)
thief.jpg
 
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Jlord

First Post
Fonkin's World

The Laughing Dragon Inn
The characters are in the Inn enjoying good food, good drink and good company. Suddenly an out of
breath town guard bursts into the inn, after catching his breath he mumbles ‘Fonkin is gone’. The
chatter in the Inn goes silent in a heartbeat. Fonkin, the town’s beloved gnome sage is missing. People
begin talking all at once about what is going to happen when The proprietor of the Laughing Dragon
Inn(Johne Wolfsbane) speaks above the Din.

Johne: Everyone… Everyone!! Calm down.. Calm down. Look the guard here says there is no evidence of
foul play so we have to assume that Fonkin left on his own. The garrison doesn’t have the manpower to
send patrols out to find him right now so we are going to have to ask for some volunteers for a search
party. Its dangerous out there right now, the guard has seen increased activity outside town so there is
no guarantee of your safety


As much as they love their gnome, nobody immediately steps up to volunteer. Who is brave enough to
find out where Fonkin disappeared to and bring him back home to the town that loves him.
 


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