Recent content by le Redoutable

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    euhhh is it (H)andle, or (E)ntertainment ? ( also, in lieu of (Z)en we can use the term (A)wareness, or Affinity with Nature, something that is useful to the Druid... ) remember that there are six Paths in //r, each Path being in connection to each of the five other Paths ( or say Worlds, in a...
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    so, Fighting Skills in use with the other stats should encompass To Hit Damage Armor Class Fatigue Levels Hit Points ... Damage can easily get localyzed under the Brute ( for the others I need time :) ) just to say, Brute ===> Strength Acrobat ===> Dex Yoghin ===> Con Pilot ===> Int Orator ( or...
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    (W)arrior ===> Willpower (A)crobat ===> Fighting Skills (Y)oghi ===> Chi (P)îlot ===> Shortcuts edit: swapped (O) with (T) (O)rator ===> Tactics / (D)iplomatics / Psychology (T)hinker ===> Peace ( Jedi ===> Awareness ? ) (Z)en :) edit: in lieu of (W)arrior , use (B)rute in lieu of...
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    Martial Artists ( Shaolin Monks ) use Dex x Cha ( with Martial = Dexterity, and Artist = Charisma ) ( unlike what is often printed, like Dex x Wis ) :) ( Dex can be related to Fighting Skills ) :)
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    what //r ( parallel rules ) are about : say you begin with 1x1; next stepis 1x2; then, two paths come to view : 1x3, or 2x2; if given 1x3, you can reach 2x3, or 1x4; if coming from 2x2 you can rejoin 2x3, then 2x4 or 3x3; if coming from 1x4 you can rejoin 2x4, or 1x5 etc note that in the case...
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    a ( clever ) idea for xp management : you gain xp by dividing your xp revenue with your age ( like in ) 1 360 2 180 3 120 4 90 5 72 6 60 7 51.43 8 45 9 40 10 36 ...
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    from the six worlds of Buddhism, world 1 : people from Hell ( Devils, LE ) world 2 : they want your brain ! ( Undeads, NE ) world 3 : wild beasts ( Demons, CE ) :)
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    a small update : Toughness vs Might/Prestige Speed vs Ease of move ( Manoeuvrability ) , or Free Action Energy, or Cauldrons Practical sense ( ? ) vs Creativity Talent vs Truth Finder vs Diplomatics
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    in search of power words, Sharpness could appeal much ( in lieu of Dangerousness + Acuity )
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    Ad&d Regeneration based on Constitution 25 1/turn 24 1/2 turns 23 1/3 turns 22 1/4 turns 21 1/5 turns 20 1/hour 19 1/2 hours 18 1/4 hours 17 1/8 hours 16-9 1/day 8 1/2 days 7 1/3 days 6 1/4 days 5 1/5 days 4 1/6 days 3 1/ week
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    eqv in between senses and dnd stats :o Wisdom ===> Mental Dexterity ===> Aim ( Sight ) Charisma ===> Perfumes ( Smell ) Constitution ===> Swallowing, ( Digestive Facilities ) Intelligence ===> Understanding ( Hearing ) Strength ===> to hit ( Touch ) one might tell, to aim and to hit are close...
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    Force ( as in " use the Force, Luke " ) ===> Spiritual Strength ?
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    what about a set of stats like this : (D)angerousness (Sp)eed (E)nergy (M)emory (P)erception (So)cial ... with associations like Dangerousness + Social ===> Paladin ( Defender ? ) Dangerousness + Speed ===> Sneakiness ( like in a Rogue, using your Speed in a dangerous way ) Dangerousness +...
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    dnd 5e Charisma ( Persuasion ) could be renamed to Diplomatics, or Psychology :)
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    Mother Nature is a thief !
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