Recent content by mellored

  1. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    The only "it" in the previous short sentence was "balance" Semantics. You modified a class because it was less fun for you. But you don't want to modify a class when it's less fun for others. Also, I really don't see how indomitable makes it hard to design encounters. Seems far easier than...
  2. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    You nerf fighters because you find it to be disruptive. But you don't want to modify necromancer even if others find it to be disruptive. That's a double standard.
  3. 1000001745.jpg

    1000001745.jpg

  4. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    You litterally just said balance That's some extreme double standard you have.
  5. mellored

    D&D 5E (2014) Sorcerer vs. Wizard: Anything You Can Do I Can Do Better?

    Any of those would of been better than another full caster. And if you want to throwback, call it a Marshall. SRD - Marshal
  6. mellored

    D&D 5E (2014) Sorcerer vs. Wizard: Anything You Can Do I Can Do Better?

    IMO, 2024 does a better job differentiating them than 2014. But they are still very similar and would rather have something else, like a warlord.
  7. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    It's more fun when you are more powerful than the other PCs. It's less fun when you are weaker than them. So balance is important. Of course, you can have 18 skeletons and still be weak. I.e. any damage your skeleton takes, you take instead. And they only have 10 AC and vulnerable to...
  8. mellored

    D&D 5E (2024) Weird Potion House Rule Idea

    They officially changed it to a bonus action.
  9. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Just to toss out more ideas. Limit in combat actions by player actions. I.e. player uses their bonus action to move a skeleton, action to make it attack, reaction to make an opportunity attacks. Scaling to commanding 4 at once. Commanding them takes concentration, but they will just stand...
  10. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    IMO, id your doing a full class, make it a generic Summoner class. You're going to need nearly all the same mechanics if your summoning undead horde or elemental swarm.
  11. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    IMO, the spell is stronger if you have bodies. You don't want a campaign on a deserted island to completely remove all the features. Side question. Why human skeletons? Seems like animating undead ants would be easier.
  12. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Just to bullet point things I would want in an undead swarm Grapple Difficult terrain Moves slowly, not slowed by Grapple Low but unavoidable damage Size is based on HP/damage/spell slot Grows/heals over time, possibly as an action. Bonus HP/size if you include a corpse Experimental thinking...
  13. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Seems perfectly reasonable for a DM to allow Summon Undead Horde to push a rock. Same as any other summon. Which is probably a good reason to use a stat block instead of a zone that I initially suggested.
  14. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    You got 1 skeleton by level 1 (which is less than 3rd). And your army grows every 2/3 levels after that. That was the post I quoted. Didn't see a way to get 10, but there's a few levels left.
  15. mellored

    D&D 5E (2024) Heightein Spell and Innate Sorcery are Insane!

    Which is great if you don't have too many battles in a day. Sorcerer's are best against a few powerful enemies. Not so good against 6 battles a day containing 5 easy enemies each.
Top