Custom backgrounds are in the DMG and require DM permission. Though i expect most DMs will have no issue with it.
But any background gets...
Either +2/+1 or +1/+1/+1 to ability scores
2 skill proficiencies
1 tool proficiency
50 GP to spend on items.
Sure, but they aren't really new. They are rehashed.
Topped = Trip Attack
Vex = Distracting Strike
Sap = Goading Attack
Cleave = Sweeping Attack
Push = Pushing Attack
Slow = ... this one doesn't have an equivalent.
Really, it's the non-weapon-masteris add-ons that make it at least somewhat...
Or just a scenario.
"Get this message to the King of Gondor across the mountain of giants" is very different depending on if you have the Sending spell or not.
How much of a story would Lord of the Rings been if Gandolf just cast Teleport or Disintegrate?
Or Harry Potter if Locate Creature was...
Do you expect a DM to memorize every spell a PC could possibly have before setting up a campaign? What if you expect it and the Cleric dies or multiclass before they get it? What if someone joins mid way and has that spell?
You can keep them in the game as a magic item or something, but...
No, they are pretty similar.
Just unwrap the weapon mastery to compare.
Level 3 Battlemaster with Trip Attack and a war hammer
1d10+Str + push 10' + save or fall prone + 1d8
Vs
Level 3 Gladiator with Stumble and a war hammer
1d10+Str + push 10' + save or fall prone + can take either a bonus...
Remove ability modifiers. Make use of the scores. Or if that's not workable remove the scores and just use modifiers.
Combine to-hit and damage into a single roll. Like 1d20+weapon - AC. Or maybe weapon damage with armor as THP. Or plenty of other options.
Make casters cast spells...
Maybe, maybe not.
In my limited experience, i probably average 2 of the 3 spells per day. Meaning I have a dead level most of the time.
Foresight was always useful.
Didn't play a 2024 warlock yet, but Tasha's Bubbling Cauldron should also be useful every day. So that mitigate some of it...
Like what?
Finger of Death once per day isn't as good as +4 AC and +2 damage on each attack.
Remember warlocks can't use their higher slots to upcast and they only get 1 spell. So their versatility is extremely limited. So if your against a litch, you may have a completely wasted level...
Bladelock is best at 12, when you can get a 3rd attack and heavy weapon master (assuming you got 20 Cha first).
Which is better than Paladin 11.
Though I would still dip Paladin or Fighter 1 first to get armor.
But then there's nothing past that until you hit. Foresight at 17.
I could maybe...
Agreed.
But it still multiclasses well after that.
Sorcerer for quicken Eldritch Blast.
Paladin or Fighter for armor and masteries.
Barbarian for Rage + Armor of Agathys.
Rogue for sneak attack and skills.
Bard for support.