Recent content by mellored

  1. mellored

    D&D (2024) Martial/Caster fix.

    Because control inherently scales. Command, or instance, works just as well against a Goblin as a Dragon Turtle. And a cleric can cast it 6 times vs goblins, and 22 times vs Dragon Turtles. Thus they scale 4x faster than monsters. Where a fighter might take 2 turns to kill something at level...
  2. mellored

    D&D (2024) Martial/Caster fix.

    Casting spells isn't a martial thing. Nothing wrong with hybrids of course. It won't help champion, Thief, Assassin, Beserker, ect... Reducing high level spell slots is simple and would. They are all level 2 things now. But again, I boosted lowest level spell casting, and reduced it at higher...
  3. mellored

    D&D (2024) Martial/Caster fix.

    I mean, kill off all martials would technically balance them, but I don't think that's the best solution. I added a few more spells at lower levels. Removed them at higher levels. Wizards gets arcane recovery Druid gets wild shape Sorcerer's have spell points Cleric have channel divinity Same...
  4. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    Agreed. Twinned is now more about efficiency than power.
  5. mellored

    D&D 5E Should 3PP upgrade their books to 2024 versions?

    Unless you made something like an anti-magic paladin subclass that prevents spells and relied on divine smite not being one, I don't see the need. Things haven't shifted that much, and I doubt it will be worth the extra publishing cost. Though if you have digital distribution, then it wouldn't...
  6. mellored

    D&D (2024) 2024 - Do magic weapons bypass resistance now?

    Ah.. that makes a bit more sense. Still don't like gating by item, but it would work better that way. How did they avoid fights? Was there a way to run from a fight if you got over your head? Or was scouting assumed? Or did you just assume monsters never chased you? Or...?
  7. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    Choices are good. If everything was a free action, you would just do it everything every turn. Now you need to choose between lay on hands or smite, or polearm master, or..m That didn't change. But my point was that I would of split paladin to be defensive and ranger to be offensive. i.e...
  8. mellored

    D&D 5E What If Everyone Could Use Scrolls? (House rule)

    I've made similar suggestions before. Anyone could cast any spell, but it just took a long time. I.e. 1st level spells take 10 minutes 2nd level spells take 30 minutes 3rd level takes an hour. ... 9th level takes a 100 years. Casters learn to do it faster. And multi people can help to speed...
  9. mellored

    D&D (2024) 2024 - Do magic weapons bypass resistance now?

    Unless your going to rewrite all the casters to have less magic, and remove all the magical ability from all the races, then no. 5e isn't a low magic game. Neither was 4e or 3e. It's heroic fantasy. Maybe 2e was, never played it. Possibly due a shift due to real world technology. In the...
  10. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    Dunno. Having advantage and being able to reroll Chromatic Orb has, at least at low levels, let the sorcerer easily out damage the wizard. Disagree. Paladin is still probably the strongest class. Putting smite, divine favor, and lay on hands as both bonus actions seems appropriate IMO. Helps...
  11. mellored

    D&D (2024) 2024 - Do magic weapons bypass resistance now?

    Also, something that would be more interesting. Mage Slayer golem Resistance to Magical weapons. Advantage against spells. creatures hit by an attack have disadvantage on their concentration saves
  12. mellored

    D&D (2024) 2024 - Do magic weapons bypass resistance now?

    Ranged is fine. Acid or fire damage to shut down regeneration is fine. Getting healed with Lightning damage is fine. Vulnerable to bludgeoning or radiant is fine. Weaknesses to creatures with bless is fine. High AC and low Dex saves is fine. All and more are still in the game. (Though mainly...
  13. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    It's more than that. Different base classes have different power levels, and depend on the subclass for different amounts. Not enough to tank the game, but it would make balance worse. Also, really odd for you to say use feats when you want feats to be optional.
  14. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    Enough to justify killing backwards compatibility for.
  15. mellored

    D&D 5E I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    Feats are a significant design space that all classes have. Subclasses are feat chains. A series of thematically linked abilities that take several levels of investment to get. And my point is. If you're going to change it, then change it all the way.
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