4e was not afraid to slay some secret cows. But one issue with DND is it's as a whole, afraid to openly say it's doing so like thats.
4E didn't want to call the healing role "the healer role" for some reason, even though everyone knows the healer's role in D&D is primarily both Healing and...
Language
Positive
Simplified List
Sign language
Common and Rare language
Assumed that most adventurers speak Common
Assumed all MAJOR monsters and evil forces speak a common language
Language not Assumed attached to race
Neutral
No Shadowfell, Law, or Chaos Languages
No DSL
No Mixed...
One other reason why I like Abilty scores is that is provides a nice number for some formulas like carrying capacity.
Then with such big numbers you can get deep into multipliers like Size and Number of legs and arms.
I miss those bits of rules for bonus CPLD rules for being four legged or...
+ Growth of Customabilty. PCs would be weirder and less traditional or more focused on theme than the common NPCs.
- Advantage and Disadvantage. Little bonuses addition was always a headache to me.
- Less focus on race/species. Yes races hare not as class tilted but their features are bland...
Having to choose damage types.
Plus the extreme flexibility.
The point is that a simple arcane caster should have little choice.
You sacrifice complex mallaeble flexibility for simple raw power.
It's not a class for power gamers who power game options. You cant do that AND be simple.
Thats why I say the
Simple Warrior
Simple Expert
Simple Arcane Caster
Simple Divine Caster
Should be purposely built to manufacture the simple playstyle they are copying and only have 2-3 real choices classwise over their first 3 levels. One being their mysteries or cantrips. Another being...
The main problem with Warlock being the simple arcane caster is although it can be simple...
... you have to know how to make it simple and run it simply.
And knowing that defeats the purpose.
A simple Warlock must be purposely built by a veteran player or DM to be simple for someone else...
I did faster than Sorceror cantrips.
Bonus damage dice at 2, 10, 13, and 17
2 cantrips a turn at level 5
3 cantrip a turn at 20
Reroll dices at 7 and 15
Cantrips crit on 19-20 on attacks or 1-2 on saves at 9
LevelProficienciesClass FeatureCantrips
1+2Spellcasting, Defensive Forte5...
I was thinking 1-3 more dice on damaging cantrips.
Then a subclass with more raw boosts to damage.
A subclass that buffs utility cantrips and gives you combat uses of them. Like using light to blind.
Then your standard 1/3 caster subclass.
And a subclass that gives a ritual book and...
My current Simple arcane caster which is a spammy cantrip user.
The Arcanist
Class Features
As an Arcanist, you have the following class features.
Hit Points
Hit Dice: 1d6 per Arcanist level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your...
Still to me the simple arcane caster is a new class. It is a cantrip master.
I see the Harry Potter caster.
Basic at will Magics.
Subclasses for Specializations to get access to advanced effects.