Ok
Dragonborn
Chromatic
Metallic
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Hill
Mountain
Volcano
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City (Half Elf)
High
Wood
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Halfling
Human
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Goliath
Gnome
Forest
Rock
Deep
Orc
Green
Grey
Brown (Half Orc)
Aascent
Aasimar
Tiefling
Aardling
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Shaper
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Transformer
I'm not saying this simple arcane caster should be bad, but I'm saying if the point of it is being simple. Then, it should be simple. And if the point of it, being a caster, then it should be a caster..
What's the point of making a simple arcane caster that is not simple, not arcane, and not a...
Thats how I'd do them. You prepare spells.
Cantrips, Slot spells, Pact spells, Sorcery spells. Metamagic. Doesn't matter.
The Simple Caster just gets the simplest one..
Things aren't spells and thus do not teach their basics of the spell casting system.
Cantrips are spells and thus teach you everything about the spell casting system except for preparation and spell slots.
Eldridge Blast is a self inflicting wound caused by designers who dont powergame outside...
I disagree.
A simple class should also be a teaching aid for lne players learning the games systems and be a way for veterans to run lower mental load PCs.
Cantrips would teach the games spellcasting basics.
Now whether or not they scale is a 6e decision. But they would scale slow enough to...
I'd do that off a cantrip only caster base.
Have a subclass that masters a single level 1 or 2 spell and cast it at highest level X times a day via points.
Possibly piggy backing the upgrades on their cantrips.
I think the issue for this is
The Wizard Class
As long as the main gimmick for the wizard class is simply I have all the spells. And I have a spellbook., this offers little room for a simple arcane caster, outside of being a cancer user, because the second a simple caster has just spell...
Exactly.
The 3.X was designed with system mastery complexity and build and customization complexity in mind.
It's simple for a multi year veteran only.
If that's the standard then anything but cleric, druid, and wizard is simple.
Really? It's not that complicated. People are making it complicated. Because on this forum, most people are very knowledgeable about the game and they can increase the complication of their simple class to match their level of play.
However, it would be very simple to silo off abilities for a...
I wanted a s I mole arcane class before this thread exist.
I even designed one.
My point is that many people here dont really agree with what simple is and wouldn't play the class anyway.
Powering up a class is easy.
The baseline for years was a EB spamming Warlock.
Take out the level 1-9 spells, hardcover the invocations as class features. Buff the support cantrips. Boom.
Asked the question pages back. Got no answer.
I stated many versions of simple and asked which one would you want. And described how you might accomplish it.
Got no answer nor response.
Believe because in all seriousness, there are people who frequent ENworld who themselves not want to play...
But I've said from the very beginning..
That the fighter and the barbarian or poor example for a simple class. Because, in my opinion, their base classes weren't simple. And in design, they only had one simple subclass.. after creating the one required, simple subclass, they made nothing but...
According to XGTE, a half elf and a full human or elf can also make a half elf.
So if a human and elf birth 2 half elves, both of those half elves could move to to a human settlement. And those 200 year lifespan beings and all of their also 200 year lifespan children and grandchildren...
There also is the 4e interpretation of the Half Elf where the half elf is not the outsider but the liaison.
The Half Elves are the only ones who understand both humans and elves and runs trade and diplomacy between them and other races.
Hence the Charisma bonus.