I don't see them taking huge risks at the moment because many of the heads are now new, and they're saddled with a system where the previous heads make the game extremely spell based..
Now I don't think that the executives would stop the designers. If they decided to make a martial, magic...
Well that's the crux of it.
6e would have to be willing to fully support another subsystem than spells. And this is an age thing where you need designers willing to do that and executives willing to provide resources
My theory is that modern fans like High fantasy but not neccessarily high magic.
Current 5e skews from ages 25-45 and those are the ages where media makes heroes superheroes like comics and anime.
My guess is that fans would like PCs to do the fantastic acts of modern media vis the rules for...
I thought Vestiges weren't dying gods.
Vestiges were dead, transformed, punished, or forgotten gods. beings that failed ascending to godhood, slain patrons, or figments of magical creations or events that are near divine.
One of the core problems with high level wizards is that your bottom half of slot arent damage viable so you end up with a ton of slots for defense, debuffs, and dumb crap.
5 easily recharged slots doesn't fix that. 1 minutes is too short.
More like 7 once you hit hit tier 2 as your high level slots and low level slots with have very different power. Minus one as 1 can be your personal pick
One decent, scales-okay Single Target, lower slot option.
One decent, big effect, Single Target, higher slot option.
One decent...
That still slightly lower than I'd do it.
I'd take out Con bonus to HP and let you start with 3 HD.
This also let's you play with Tough feat and having only warrior types adding Con to HD.
Well if a 16 str martial still swings a longsword for 1d8+3 with no specialization,
Thats 2 HD of damage unoptimized pet hit.
Maybe 3HD or 4HD of damage at level 5 per hit depending on optimization.
Then you have multiple hits.
Thats why the HP bloat complaint is irrational. HP amount...
The "HP bloat" of 5e is due to good PCs dealing so much damage due to outnumbered monsters and bounded accuracy.
So DMs add minions to pad the fight. But those same minions have inflated HP because those monsters are intended to fight 4 lower level PCs.
If you limit medium to 4 HD then its...
Pitch
After conquering Fae and Umbra, the gods of Jotun have opened the gates to another. They bless their followers at the front gates. Little that the Heimese know, Dracos is more fortified and prepared for assault. And they have tyrannical monsters who arent ready to lost their holding...
I firmly belive players build only what they are allowed to build.
A5E has maneuvers that scale to level 20.
So if you wanted a paladin that scales with maneuvers instead of spells, you can in A5E but not in 5e.
A5E displays that if 5e offered maneuvers based paladins existed in 5e, some...