Recent content by Minigiant

  1. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    4e had those special feats
  2. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    4e was not afraid to slay some secret cows. But one issue with DND is it's as a whole, afraid to openly say it's doing so like thats. 4E didn't want to call the healing role "the healer role" for some reason, even though everyone knows the healer's role in D&D is primarily both Healing and...
  3. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    Language Positive Simplified List Sign language Common and Rare language Assumed that most adventurers speak Common Assumed all MAJOR monsters and evil forces speak a common language Language not Assumed attached to race Neutral No Shadowfell, Law, or Chaos Languages No DSL No Mixed...
  4. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    One other reason why I like Abilty scores is that is provides a nice number for some formulas like carrying capacity. Then with such big numbers you can get deep into multipliers like Size and Number of legs and arms. I miss those bits of rules for bonus CPLD rules for being four legged or...
  5. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    There is a universe in the multiverse where 5e is a less uniform 4e and Paizo produces the majority of the heavy mechanical options of 5e.
  6. Minigiant

    D&D General D&D Evolutions You Like and Dislike [+]

    + Growth of Customabilty. PCs would be weirder and less traditional or more focused on theme than the common NPCs. - Advantage and Disadvantage. Little bonuses addition was always a headache to me. - Less focus on race/species. Yes races hare not as class tilted but their features are bland...
  7. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Or you just choose Acid Splash, Fire Bolt, and Shocking Grasp.
  8. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Having to choose damage types. Plus the extreme flexibility. The point is that a simple arcane caster should have little choice. You sacrifice complex mallaeble flexibility for simple raw power. It's not a class for power gamers who power game options. You cant do that AND be simple.
  9. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Thats why I say the Simple Warrior Simple Expert Simple Arcane Caster Simple Divine Caster Should be purposely built to manufacture the simple playstyle they are copying and only have 2-3 real choices classwise over their first 3 levels. One being their mysteries or cantrips. Another being...
  10. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    The main problem with Warlock being the simple arcane caster is although it can be simple... ... you have to know how to make it simple and run it simply. And knowing that defeats the purpose. A simple Warlock must be purposely built by a veteran player or DM to be simple for someone else...
  11. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I did faster than Sorceror cantrips. Bonus damage dice at 2, 10, 13, and 17 2 cantrips a turn at level 5 3 cantrip a turn at 20 Reroll dices at 7 and 15 Cantrips crit on 19-20 on attacks or 1-2 on saves at 9 LevelProficienciesClass FeatureCantrips 1+2Spellcasting, Defensive Forte5...
  12. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I was thinking 1-3 more dice on damaging cantrips. Then a subclass with more raw boosts to damage. A subclass that buffs utility cantrips and gives you combat uses of them. Like using light to blind. Then your standard 1/3 caster subclass. And a subclass that gives a ritual book and...
  13. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    My current Simple arcane caster which is a spammy cantrip user. The Arcanist Class Features As an Arcanist, you have the following class features. Hit Points Hit Dice: 1d6 per Arcanist level Hit Points at 1st Level: 6 + your Constitution modifier Hit Points at Higher Levels: 1d6 (or 4) + your...
  14. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Still to me the simple arcane caster is a new class. It is a cantrip master. I see the Harry Potter caster. Basic at will Magics. Subclasses for Specializations to get access to advanced effects.
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