Recent content by Minigiant

  1. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    My current Simple arcane caster which is a spammy cantrip user. The Arcanist Class Features As an Arcanist, you have the following class features. Hit Points Hit Dice: 1d6 per Arcanist level Hit Points at 1st Level: 6 + your Constitution modifier Hit Points at Higher Levels: 1d6 (or 4) + your...
  2. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Still to me the simple arcane caster is a new class. It is a cantrip master. I see the Harry Potter caster. Basic at will Magics. Subclasses for Specializations to get access to advanced effects.
  3. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    That requires all classes to be resourceless, which currently isn't the standard. As long as the rogue is a class that on base has no resources other than hit points and a fighter is continuously pushed to have as little resources as it possibly can while fulfilling the roles and tropes that...
  4. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    The question is ? Must the simple arcane caster cast spills from spell slots? For me, simple class means three possibilities 1) this is a simple class for a new person to learn the basics of the game.. 2), this is a simple class for a person to pilot. 3) this is a simple class to run a...
  5. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Here's is a question: Must the simple arcane caster have spell slots? Because to me, if we're talking about a simple class, then we're going by the idea of being as simple as the fighter champion in fifth edition. So a simple arcane, caster and a simple divine caster would be a class that does...
  6. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    This is why a new simple class is best. On your turn Cast Blade Ward Cast Fire Bolt Cast Light Cast Guidance Cast Mage Hand Cast Message Cast Prestidigitation Cast Ray of Frost Cast Toll the Dead Cast True Strike You start with 1-5 @ level 1 and have 1-10 @ level 20. In combat you'd only...
  7. Minigiant

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Separate class. Just Cantrips and Cantrips upgrade automatically
  8. Minigiant

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    No. Because those classes arent simple. If you want simple classes, you build them. Simple Warrior Just Attacks or Dodges Gets bonus Attacks with Attack action Can Attack with Dodge Adds half level to Saves and Skills Subclass add more damage or spells Simple Expert Just Attacks, Dashes...
  9. Minigiant

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    To be fair You can make Fireball, Earthball, Iceball, and Lightningball very different if you honestly try. Again More Classes. An Elementalist would be a great addition as 5e's first official AEDU class.
  10. Minigiant

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Don't you also see yourself when you cast a spell?
  11. Minigiant

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I was pondering whether to do Bonus Cantrip dice or Rerolling dice. I settled on Both.
  12. Minigiant

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Hey. I don't know what the heck a dying god is. EDIT: Technically there is no Dying in 5e 2024.
  13. Minigiant

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    The warlock is empowering the vestige. Via the old definitions of vestiges, a mortal vestige warlock or binder can't do that since they barely exist in a mostly static non-state.
  14. Minigiant

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    My point was that they are dead to the point that they can't come back. A vestige god is dead and gone in a manner that mortal worshippers cant fix.
  15. Minigiant

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    They are dead dead in the sense that they are can't go back in the cycle for rebirth. They arent really conscious tangible things that a Warlock could empower. Undeath is the third thing. They are a fourth thing.
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