Indeed. All "I'm not optimized" means in terms of RP is "...and I'm not very good at my job" which is more of a character beat than "... and I'm decent at my job" but not than "... and I'm damn good at my job".
That's not the normal rule. The normal rule is that it's "a" before consonants, "an" before vowels but that it's pronunciation that matters so words where the "h" is silent and the second letter is a vowel (like "hour") take "an" but ones where it isn't like "helicopter" take "a". And words like...
It comes from games from the 00s and earlier which were truly terribly balanced and which you could accidentally become overwhelmingly better than everyone. Scion 2e has already been mentioned on this thread, but D&D 3.5 was a noted problem; the druid was better than the fighter at almost...
The person you are replying to is a self-confessed optimizer. He has also in this thread admitted to optimizing using homebrew (from the DM's chair no less - the combination of which puts him into the +5 range) and to setting out to making optimizers cry using the unlimited power of the DM.
He...
In my experience some people are jerks, but most people want to follow the social rules. An actively bad game is one in which you are encouraged to be a jerk without this being explicitly part of the game (such as in Cards Against Humanity).
And games with complex mechanics encourage...
You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad and you are claiming that optimizers make you feel bad whether they are trying to or not. This sounds more like a you problem
Complaining that you feel useless...
The assassin is much more different from the rogue than is being suggested because of the domains, although Nightwalker makes a decent enough classical assassin and Poisoner should be a Rogue not an Assassin. More accurately the subclasses should be allowed to change domains.
The big difference...
I'm simply going to laugh at the idea that Apocalypse world has few meaningful choices during character generation. And then try to work out what "just going up the middle" would even be in that game.
Session Zero is a surprisingly new thing in the history of RPGs, in part because fighting over or waiting for the rulebook leads to a bad introduction to a game. To the point the term barely existed before the 2010s and even indie games from the late 00s/early 10s you'd expect to talk about...
Equally in my experience when strangers meet the default optimisation level at an open table is +3ish ("smart naive choices" such as maxing your primary stat) - and +4 in a +3 game isn't a problem (and neither is +2). On the other hand +0 or more rarely a +1 can get the character killed - and...
Learning your character so your lack of knowledge of what you have chosen to play doesn't cause slowdown at the table as we all have to wait for you is not an optimisation issue. It's a good manners issue - and there are some optimisers who also have this type of bad manners (generally because...