To chime in this feels like a D&D-centric approach to me both because D&D 5e is a game with fairly crunchy and tedious combat and pretty light out of combat (as was 4e) and because there's a significant number of groups that are more than fine with this as long as the rules are good leading to...
In my experience people who want to play goliaths play stone or hill, people who want to play genasi play the others. The two most popular races that weren't previously in the PHB.
I think that a lot of people don't understand that Wizard 20 or Fighter 20 are builds.
Definitely.
This is not my experience. More accurately it is my experience of D&D campaigns but not systems designed for short campaigns or even one shots where a TPK is a fine ending.
I'm not sure how true this is. My 5.24 wizard could be played using 5.14 rules and basically no one would notice. Our melee MVP is a 5.14 Paladin/Hexblade in a 5.24 campaign. Our Moon Druid has just got out of the levels where a 5.14 moon druid was overwhelmingly better.
Yeah the monk got a...
Feels almost like 2011 again.
And when it comes to good and innovative mechanics in D&D I'll take just about anything by WotC over anything by TSR after 1980. Possibly after 1975.
Just adding to this WotC era D&D (all of them) have painfully slow combat and D&D in general has mechanical character development that is on rails with at best a few switches.
Apocalypse World by contrast was explicitly designed for campaigns of about a dozen sessions with strong character...
As others have been talking about books I'll go into other media and try to stick within the past ten years.
Video games are huge. Elden Ring has sold over 25 million copies. The Legend of Zelda: Breath of the Wild over 30 million copies. Witcher 3 over 50 million. Skyrim over 60 million, and...
I have literally made and playtested my own systems - don't call me lazy that way. And when I'm making my systems I'm more than happy to do that work. But when I buy a ready made system literally the thing I am paying for is functional rules I don't have to worry about. If I wanted to make the...
And this is a blatant strawman. I didn't write your argument off with a strawman - I wrote it of AS a strawman. That you are the one making strawman arguments.
So do I which is why I am going to be more explicit. When you insert the word "completely" into there you are as far as I can tell making a strawman' argument. And I pointed this out in my reply to you. I just didn't use the explicit word strawman.
And even if you aren't making a direct...
I literally gave a citation - the text of the relevant Plane Shift spells. And plane shifting has emphatically changed.
If you want a reference to the Astral Plane in specific then another spell that has changed is Astral Projection. In the 3.5 version (which I don't think was changed from 3.0)...
The question here is whether the Great Wheel by definition contains all possible Outer Planes. I believe the Outlands still exist and are part of the outer planes, therefore the sixteen planes of the Great Wheel are the sixteen prioritised and well known alignment-planes rather than a total...