Recent content by Neonchameleon

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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Level 5 is literally when the casters become ungrounded because they can fly. And fireball. D&D has never been my pick for gritty games. (Level 4 was when the oD&D fighter became a Hero). Possibly you do want a game other than D&D. It's not a generic game.
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    90% of the time a new class is proposed a new subclass or two would be better. Far lower mechanical overhead and far fewer rules added. Every rule added is a cost to the wider game. This doesn't mean that it is never worth it - just that it is a cost. And subclasses have an inherently lower cost...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Yes, that's why Sorcerer, Warlock, Rogue, Fighter, and arguably bard and monk are one class... The Psion needs to be a sorcerer or bard not a wizard. No spellbooks to be seen. Which completely neuters the Mystic unless you use an Invocation-style At Will system And where are the psychic...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Strictly false. Fiddly bits don't matter other than to make the game less fun for most players that have to use them. There are three things that matter: Power scaling - either the power of wizards needs to be capped or martials don't and need to go non-mundane eventually Significant magical...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    This is not a theoretical problem eith sufficiently deft design though it is very much a practical one. Feats, to scale, could be multiplicative. Imaginr the following effects. Triple your jump distance and always count as having a running jump Jump a height equal to your long jump distance...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    It's a mix. On the one hand it wouldn't matter if the fighter did a thousand damage per sword swing if they had the same 30' of movement and 5' of reach they did at level 1. They still can't deal with kiting casters (without ranged weapons) or walls of force or teleportation. Fighter damage...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    The problem here is power scaling. As I've said before and will say again how mundane you can practically be depends on your level. If you go back to AD&D at level 8 as a fighter you were literally called a superhero. Level 10 is a superhero game, period. If you want to avoid superheroes then...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Absolutely. They weren't in any way at all spells with the serial numbers badly filed off. Levitate, Psionic Psychoportation Level: Nomad 2, psion/wilder 2, psychic warrior 2 Display: Olfactory Manifesting Time: 1 standard action Range: Personal or close (25 ft. + 5 ft./2...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Everything from the PHB isn't getting reprinted but revised. I believe they've said that they are also revising the Tasha's subclasses they've mentioned. They're calling it the Revised PHB - which seems to be what it is. Battlemaster Fighter, Champion Fighter, Hand Monk, two of the Thief...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    The 2024 designers on occasion tried to subtract with things like the half-assed half-casting warlock. And player feedback prevented it. And when they tried to add things like the brawler they were just not well done. Just because an idea is new doesn't mean that it's good.
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Given that the buckler was a shield they can't do that at all. And swashing was walking with a swagger and a sword. But they need some sort of acrobatics and deception bonuses at the least, rather than just attacks.
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    The playtest one was awful. 100% of its abilities were for combat.
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    D&D (2024) The sorcerer shouldn't exist

    Although a place or a weather event is technically nonhuman it is not what is normally meant by the term. The Astral Plane and Elemental Chaos are places, Storm a place, and Aberrant Minds are arguable. Cars are not themselves human but they are human technology despite using the magic or fuel...
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    D&D General One thing I hate about the Sorcerer

    The issue I have here is that in my experience players love growth in line with story progression. It's just D&D that's very bad at providing it.
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