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Recent content by Neonchameleon

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    Worlds of Design: Game Design Rules of Thumb - Part 2

    Having played quite a lot of GURPS (although not for years) I'd strongly dispute that GURPS is neutral. First it's a toolkit rather than a complete system; you need to set an awful lot of toggles for any game. Second GURPS always has its grit and its heft; it will always be a bad system for...
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    Worlds of Design: Game Design Rules of Thumb - Part 2

    I thought I'd quote these two just in order to question the very first statement "In these two statement chaos is by definition undesirable." Why? Why is chaos undesirable rather than something that should be constrained but some is wanted? Your "law of problem-solving" actually demonstrates...
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    Domains of Shadow: Requesting Criticism for an Original System

    This sounds like a petty critique, but I do not understand the names of your blights - and they seem like they are intended to be a big thing in your system if you list all four on the character sheet. The key point is none of them appear to me to have either associations or mouthfeel. If we...
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    Domains of Shadow: Requesting Criticism for an Original System

    I thought I'd start by checking the character sheet - and got a response of "No preview is available. File is in owner's trash"
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    D&D General What have you done with Orcs in your games?

    I use orcs as the enemy in the mirror. "We are humans, they are orcs". The differences between humans and orcs are cultural - the orcs are your hereditary enemy either locally or on the other side of the border. Calling them orcs (rather than Hatfields or Spanish or whatever) and making them...
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    D&D General Old School DND talks if DND is racist.

    On a complete tangent, this is a misunderstanding. Papal Infallibility only applies under certain extremely limited conditions and is a matter of Catholic theology. It's not entirely certain how many infallible statements have been made - but in the entire history of the Roman Catholic Church...
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    D&D General Old School DND talks if DND is racist.

    Nonsense. A good subculture is both part of its parent culture and contrasts with it in ways that help both and prevent either from being a monoculture. For an example here I'm going to talk Warhammer and early Age of Sigmar - and the dawi/dwarfs in particular. Warhammer dwarfs are short...
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    D&D General Old School DND talks if DND is racist.

    They also talk like people that shared the most traumatic experience of Tolkien's life (the Battle of the Somme) with him. Negatively characterise but not dehumanise. You're not meant to like orcs - but Mordor and Isengard made the orcs what they were rather than the other way. I'm not arguing...
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    D&D General Old School DND talks if DND is racist.

    My alternative is to put orcs in a slightly different niche. Orcs are them. You know, the historical enemy we've been feuding with forever and we're not sure what started it but we're pretty sure it's their fault. And they're different to us - they are green. If the PCs are the McCoys, the orcs...
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    D&D General Dungeon World is IME weak as both a D&D and a PBTA game

    I've been thinking about why I find Dungeon World so unsatisfying (and about the "Does System Matter" thread), and I've realise that it gives me very little of what I want out of either Dungeons & Dragons or a game Powered By The Apocalypse. It doesn't even come close to either the exploration...
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    Jon Peterson: Does System Matter?

    I'm sorry, but @Campbell isn't the one handwaving handwaving here. Knowing when not to use any rules at all is only an essential part of running any RPG where the underlying approach to game design is rules-as-physics-engine. Other paradigms are rules-as-user-interface and...
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    Jon Peterson: Does System Matter?

    I brought in Aliens as a joke - intending to imply that the average D&D adventuring party would make good stand-ins for the xenomorphs.
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    Jon Peterson: Does System Matter?

    Fair enough and my apologies. Here was mine, commenting on similarity of design intent and of solutions found.
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    Jon Peterson: Does System Matter?

    A group of people trapped on a spaceship with murderhobos with magic powers? Reminds me of Aliens more than anything else.
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    Jon Peterson: Does System Matter?

    Objection: that was me. And I merely described them as very similar because they come from similar places and do fairly similar things. There are three major differences that mean although similar adventures work it's going way too far to call them basically the same system: The character...
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