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overgeeked's latest activity
overgeeked
reacted to
Whizbang Dustyboots's post
in the thread
IN REMEMBRANCE--2025
with
Like
.
Shooter was a big figure in comics, in every sense. There's going to be some interesting articles coming out in the next few days, about...
Jul 1, 2025
overgeeked
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Like
.
Yeah, count me in that group. Honestly I can't stand all the "setting up the board" stuff... ...but I don't at all define success or...
Jul 1, 2025
overgeeked
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
I really should get to work on that Neurospicy to Neurobland dictionary.
Jul 1, 2025
overgeeked
reacted to
Autumnal's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
https://theonion.com/idiom-shortage-leaves-nation-all-sewed-up-in-horse-pies-1819569663/
Jul 1, 2025
overgeeked
reacted to
CleverNickName's post
in the thread
Winning and losing in RPGs...
with
Like
.
I think that for some players, each mission objective is "the game," and all of the story and background and world-building and...
Jul 1, 2025
overgeeked
replied to the thread
Games Inspired by 4e D&D (+)
.
I thought I saw somewhere that the anime RPG Break!! was inspired by 4E but I can’t seem to verify that. I don’t see it in the book at...
Jul 1, 2025
overgeeked
replied to the thread
Optimization and optimizers...
.
Yep. Optimizers make the game harder to run. If your goal is challenging the PCs, you have to work that much harder. If your goal is...
Jul 1, 2025
overgeeked
reacted to
Distracted DM's post
in the thread
Optimization and optimizers...
with
Like
.
As others have said, it can also be problematic when trying to challenge the party properly. Using too much, challenging the optimized...
Jul 1, 2025
overgeeked
replied to the thread
Optimization and optimizers...
.
Yeah. And it’s worth noting this doesn’t have to be an active thing the optimizer does. Simply having an optimized character in a game...
Jul 1, 2025
overgeeked
reacted to
MGibster's post
in the thread
Winning and losing in RPGs...
with
Like
.
Monopoly is a lot like thermonuclear war in that the only way to win is not to play at all.
Jun 30, 2025
overgeeked
reacted to
Pedantic's post
in the thread
Winning and losing in RPGs...
with
Like
.
I think there's some confusion here about what "winning" is for exactly. You're focusing a lot on the competitive angle, which I agree...
Jun 30, 2025
overgeeked
reacted to
Brendan Byrd's post
in the thread
Winning and losing in RPGs...
with
Like
.
I tend to compartmentalize the concept like this: A character of mine may "lose" something, like a magic item, a level, or it's "life"...
Jun 30, 2025
overgeeked
replied to the thread
Winning and losing in RPGs...
.
I mostly run open-world sandboxes. Play lives and dies with player and PC goals. But at no point have my players told me they lost the...
Jun 30, 2025
overgeeked
replied to the thread
Daggerheart General Thread [+]
.
The thing to remember about Fate's Aspects is that they're narrative permissions wrapped in a bit of mechanics. When you do something...
Jun 30, 2025
overgeeked
reacted to
Golden Bee's post
in the thread
Winning and losing in RPGs...
with
Haha
.
You can lose in a tournament module. (You can, I won't.)
Jun 30, 2025
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