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payn's latest activity
payn
reacted to
RealAlHazred's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
Making a mental note that @Whizbang Dustyboots is anti-corporate and therefore against the American Way...
Oct 10, 2025
payn
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
A good way to get around the Pirates are bad people issue, is make them Robin Hood of the Seas.
Oct 10, 2025
payn
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Here are contemporary trends that I see in terms of modern approaches to TTRPG mechanics: Fiction First Gaming: this was something of a...
Oct 10, 2025
payn
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Case in point, the 3e cure light wound wand. Playing 3e without access to that wand (or some equivalent of it) is a NIGHT AND DAY...
Oct 10, 2025
payn
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Now...that was a good example of whataboutism.
Oct 10, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
It was and it wasnt. The issue with 3E is they built "life hacks" into the system to allow you to opt out of it working that way.
Oct 10, 2025
payn
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Go with a sloop, which can be handled by a minimal crew and, in real life, was a very popular pirate ship because it was both fast and...
Oct 10, 2025
payn
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
I ran a years-long fork of my Ptolus campaign set in Green Ronin's Freeport, which also included Goodman Games' Tower of the Black...
Oct 10, 2025
payn
reacted to
DEFCON 1's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Then I don't truly believe they actually want the rules changed that badly. They merely want WotC to acknowledge the idea of the thing...
Oct 10, 2025
payn
reacted to
TiQuinn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
What I'm struck by is how much people want to re-litigate an 11 year old game based on design assumptions from even before 2014 and...
Oct 10, 2025
payn
reacted to
DEFCON 1's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
This solution is but one of thousands of solutions that have been bandied about on the interwebs for over a decade. But the problem is...
Oct 10, 2025
payn
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
I think Golarion is being sold as a setting that pulled folks in (and not to short cut it its a cool setting) but I think the adventure...
Oct 10, 2025
payn
reacted to
billd91's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think you've got some definite good points here. It's hard to keep the Boss Monster from going down like a chump if the PCs have the...
Oct 10, 2025
payn
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It’s interesting how this thread continues unfolding, because the variety of responses almost is the point. Every take here represents a...
Oct 10, 2025
payn
reacted to
el-remmen's post
in the thread
What Bit Of Fan Fic/Edit/Theory Made a Thing Better or even GREAT For You?
with
Like
.
I think the West End Games d6 Star Wars TTRPG mentioned this, and I never got into extended universe (which to me is everything but the...
Oct 10, 2025
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