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payn's latest activity
payn
replied to the thread
When Player Driven Adventures Don't Pan Out
.
One strong point im trying to make is session 0 is no magic bullet. People will look you straight in the eye and say "im fully on...
Jan 9, 2026
payn
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
In this case, there is no path, just an agreed upon end goal (we had a strong session 0 establishing this). Don't get me wrong, the...
Jan 9, 2026
payn
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I find the hill diers numbers to be over-exaggerated. They do tend to be loud in social spaces I give you that. Though, you give away...
Jan 9, 2026
payn
reacted to
TiQuinn's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I’ve had this work before and it comes down to variables like level of engagement, which usually means one or two players who are highly...
Jan 9, 2026
payn
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Last year, I started a D&D 2024 campaign to give the rules a "fair shake" and I decided to base the campaign on a great map (Dyson...
Jan 9, 2026
payn
replied to the thread
When Player Driven Adventures Don't Pan Out
.
You can lead a gamer to mountain dew, but you cant make them drink. Some folks simply do not want to drive the game. As much as folks...
Jan 9, 2026
payn
replied to the thread
Spoilers
Falllout season 2 discussion
.
The release schedule changed. This is what Amazon does to good shows. Kill them.
Jan 9, 2026
payn
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This largely about how folks use them. There isnt anything inherently wrong in pointing out classic design vs modern. Though, folks tend...
Jan 9, 2026
payn
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If that fantasy is derived from D&D then calling out the mechanics of D&D as genre mechanics based on those books seems, um, a little...
Jan 9, 2026
payn
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
So what 'genre' are we talking about here? I think those mechanics certainly scaffold a particular playstyle, but I'm not convinced...
Jan 9, 2026
payn
replied to the thread
Virtual Happy Hour (Brews & Spirits, Pics & Reviews)
.
I made an old speckled clone once. Was really close to the original but I carb’d mine as I didn’t have nitro.
Jan 9, 2026
payn
reacted to
Zardnaar's post
in the thread
Virtual Happy Hour (Brews & Spirits, Pics & Reviews)
with
Like
.
So I went to the game store the other day. Then went for a walk. Lots of closed businesses due to the holidays still. Pub was open...
Jan 9, 2026
payn
reacted to
Whizbang Dustyboots's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I'm not sure I buy that all the people who've ever brought up Goodman's problematic aspects to Bob were moderated by a YouTube glitch.
Jan 9, 2026
payn
reacted to
Aeson's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
Like Bruno, we don't talk about Snar fu
Jan 8, 2026
payn
replied to the thread
Art, is it important to you, does it help your roleplaying?
.
That is a great quote for this discussion. I can even recall conversations about systems that are janky, and need to be hammered into...
Jan 8, 2026
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