Worth noting that while the concepts behind Pandemic weren't new for board games, the way it happened to be structured and presented really sparked the public.
It was the first board game in quite a while for me that felt like it had spread via word of mouth and got comments like, "Have you...
At my table recently, I had a player who for lack of better phrasing, has some friction in the campaign. That is, they had a character who's personality clashes some what with the party.
e.g. They want to set fire to things (tm).
Trying to steal loot for themselves (often, right in front of...
Likely aware, but there is a cleaned up version of the core books due to be published sometime in 2026, around the 3-4th quarter (estimated). So if you decide to go with print, may want to keep this in consideration!
It has more currency (as in necessity) in online spaces where disguise is paramount. I'm thinking in terms of live GTA rp servers or similar, where speaking in a different voice helps reinforce the server guidelines over recognizing character in game.
I'd share concern over just messing up on...
There can be a tendency to lump small communities with their own histories and wildly different circumstances as having similar behavior towards an "outsider," for lack of a better term. But I feel what is important to an extent, is the tone and themes you and your table want to explore or...
If you're dealing with a classic dungeon crawl, and assuming a standard torch, for the most part, your light source will provide adequate light to illuminate most rooms.
An easy thought to keep in mind in this case might be: sharp corners, long hall ways, big rooms and big changes in...
A recent anecdote which fits here:
I just ran (for the first time myself) a game of Brindlewood Bay (Carved by Brindlewood) for three players. Two are currently participating in a 5E campaign. The third was brand new, not having played any role playing game at all.
Of the two players who had...
Another way to look at these two statements across time: the first statement is much more structural, the second less so.
Of these two, the second feels more refined to me (and FKRish. ha!)
It's the same mountain, but looked at two different times.
I appreciate visual art when it's used effectively. I place less a premium I think than others might.
For some, an rpg book gets purchased because its art was what did it. They liked the book, and for whatever reason the art perfectly captured their imagination.
Older rpg books still inspire...