Recent content by Piperken

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    Worlds of Design: Story vs. Gameplay

    Worth noting that while the concepts behind Pandemic weren't new for board games, the way it happened to be structured and presented really sparked the public. It was the first board game in quite a while for me that felt like it had spread via word of mouth and got comments like, "Have you...
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    Let's talk about "plot", "story", and "play to find out."

    At my table recently, I had a player who for lack of better phrasing, has some friction in the campaign. That is, they had a character who's personality clashes some what with the party. e.g. They want to set fire to things (tm). Trying to steal loot for themselves (often, right in front of...
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    First foray into paid DMing - 16 session in.

    Is there usually an arrangement for clear breaks for the players and DM during the session? I don't mean an hour long break of course.
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    OSR Taking the OSE Initiate Feat

    Likely aware, but there is a cleaned up version of the core books due to be published sometime in 2026, around the 3-4th quarter (estimated). So if you decide to go with print, may want to keep this in consideration!
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    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    I missed this. We feel there will be a release that updates the UA/Tasha/Xanathar 2014 subclasses?
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    Do you use a Discord voice changer for online play?

    It has more currency (as in necessity) in online spaces where disguise is paramount. I'm thinking in terms of live GTA rp servers or similar, where speaking in a different voice helps reinforce the server guidelines over recognizing character in game. I'd share concern over just messing up on...
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    How does your group handle an absent player?

    Serendipity! Also, can't emphasize how valuable the other tables are that are put out by d4 Caltrops! Absent Adventurer: Where Have You Been?
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    D&D General Adventurers a distasteful necessity

    There can be a tendency to lump small communities with their own histories and wildly different circumstances as having similar behavior towards an "outsider," for lack of a better term. But I feel what is important to an extent, is the tone and themes you and your table want to explore or...
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    D&D General How do you really handle illumination in your games?

    If you're dealing with a classic dungeon crawl, and assuming a standard torch, for the most part, your light source will provide adequate light to illuminate most rooms. An easy thought to keep in mind in this case might be: sharp corners, long hall ways, big rooms and big changes in...
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    D&D General What would you do? (Example from my game)

    Get to that long rest. :3
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    Vincent Baker on narrativist RPGing, then and now

    A recent anecdote which fits here: I just ran (for the first time myself) a game of Brindlewood Bay (Carved by Brindlewood) for three players. Two are currently participating in a 5E campaign. The third was brand new, not having played any role playing game at all. Of the two players who had...
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    Vincent Baker on narrativist RPGing, then and now

    That's fine! Am looking forward to seeing what discussions come out when AW: Burned Over when it is released.
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    Vincent Baker on narrativist RPGing, then and now

    Another way to look at these two statements across time: the first statement is much more structural, the second less so. Of these two, the second feels more refined to me (and FKRish. ha!) It's the same mountain, but looked at two different times.
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    Art, is it important to you, does it help your roleplaying?

    I appreciate visual art when it's used effectively. I place less a premium I think than others might. For some, an rpg book gets purchased because its art was what did it. They liked the book, and for whatever reason the art perfectly captured their imagination. Older rpg books still inspire...
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