Recent content by Piperken

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    D&D General How well does mixing 5es in one table work?

    I've looked a little at this too; my feeling is that you'd need to use it as your base system for your players (class, spells and combat system). Some people who've been discussing their games have mentioned they like the 3 action economy and emphasis on reactions. Monsters wouldn't be too...
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    Will there ever be new editions of the major systems?

    Kinds of video games (puzzle, simulator, fps, rts, arpg etc and more recently soulslike/roguelike/roguelites) : Kinds of TTRPGs (5e D&D, OSR, PbtA, GMless/solo, Storygames) feels more closely aligned than above.
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    Whamageddon (Last) Christmas

    I am OK thus far, but two other immediate participants were eliminated on 1 Dec!
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    Natural 20/1 Crit fails and Crit successes, How do you handle them?

    Most of the time a crit fail/crit success results in a very favorable or very unfavorable occurrence in the fiction. One time a player used a less than ideal weapon (sword) to punch through a wood wall. They rolled a crit fail; their weapon went through, got stuck past their wrist. They had to...
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    Best practices for easy-to-run modules [+]

    Defining Interactivity (from alldeadgenerations) is a post that's part of an ongoing series primarily on dungeon design, but this particular entry was focused on keying so that surroundings become more interactive. Many of the points people previously brought up as being constructively helpful...
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    Best practices for easy-to-run modules [+]

    You'll get there. Revising is where most stuff happens!
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    Favorite mythological creature

    People know a lot about mythological creatures! I like unicorn (and its cousin, 麒麟). A close second would be Tomte (Nisse).
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    New Star Trek Movie Coming From D&D Movie Creators

    Motion Picture just for Jerry Goldsmith's Klingon Battle... shivers hearing that in the theater.
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    [Old school] I can't deal with inventory

    FWIW, I lean towards slot systems and I like Mausritter's inventory system; it's among the best developments that came out of that game, and practically a foundation in the OSR space from what I gather.
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    [Old school] I can't deal with inventory

    I understand the sentiment of weirdness you describe in terms of this as a mechanic; however, Liminal Horror has an entirely different intent in design (and context, it's explicitly horror) than some of the fantasy systems that do the same, like Cairn or Mausritter. As an example, take the...
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    Modules: Made to Read vs Made to Run?

    While I favor published modules and adventures that keep an eye to presentation and information design in mind, I feel like there is benefit when modules use a more prose/pleasure-to-read approach for some parts. Sometimes that can be when you have factions or organizations that the party...
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    D&D 5E (2024) Help Me Fill Out a Treasure Hoard

    Reading these descriptions, if it's as great as you are intending, I can imagine how challenging it might be just to navigate through the space a horde that size occupies.
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    D&D 5E (2024) Help Me Fill Out a Treasure Hoard

    Some mentioned 1E Tiamat treasure table, but when I read this, my first thought was to go look at the kinds of treasure each of the chromatic dragon types would tend to prefer; then go overboard because it's Tiamat. Maybe Tiamat favors different kinds of her gifted treasures depending on the...
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    Resource Management, or How I Learned To Stop Worrying About Rations and Love Mana

    How do you feel about supply die (e.g. rations or ammunition), quantum equipment/gear, or a pip system (Mausritter)?
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    Playing "Adventurers" As Actual Adventurers

    I'd echo these questions also go to what the exploration is for, and what things it could be about. There are some games I have come across with heavy exploration, and they deliberately structure their reward system (e.g. At the end of the session, ask yourself the following questions: Did you...
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