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Reynard's latest activity
Reynard
replied to the thread
ICV2 numbers from GAMA are interesting
.
My problem with the Cosmere RPG is simply that I think Stormlight Archive is a terrible RPG setting. Maybe when the Mistborn RPG comes...
Today at 4:54 AM
Reynard
reacted to
Dannyalcatraz's post
in the thread
Today I learned +
with
Like
.
Pretty much any major holiday gets jazzed up in NOLA. For example, Thanksgiving isn’t just a time for family gatherings, it’s also...
Yesterday at 6:24 PM
Reynard
replied to the thread
Today I learned +
.
TIL that New Orleans has a big St Patrick's Day thing. This is our first time here and we chose to come after Mardis Gras to avoid the...
Yesterday at 5:52 PM
Reynard
reacted to
GreyLord's post
in the thread
Trailer
Lanterns | Official Teaser | HBO Max
with
Like
.
If you haven't seen it, you should really see the Animated Green Lantern Series (the one with 3d animation, it's dated, but the story is...
Yesterday at 5:48 PM
Reynard
reacted to
Micah Sweet's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
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Like
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Not for me. The setting description and worldbuilding details are the basis for that understanding. The job of the mechanics IMO is to...
Yesterday at 5:46 PM
Reynard
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
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Like
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Also I don't think simulation per se is unpopular, people still definitely want some amount of it, even though they are satisfied with...
Yesterday at 5:42 PM
Reynard
reacted to
Dyson Logos's post
in the thread
D&D General
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
with
Like
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The Ziggurat of Shadows – top view and upper levels At the edge of the city, beyond the ruined necropolis, sits the heavy stone...
Yesterday at 3:16 PM
Reynard
reacted to
Micah Sweet's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
I have used and am using worldbuilding mechanics from the ...Without Number series and ACKS II in my Level Up game. Did that yesterday...
Yesterday at 3:15 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
It is really, really hard to "suck" in Daggerheart. I would suggest players to be proactive and not worry about the possibility of...
Yesterday at 1:47 AM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
That isn't inevitable. It does require that players actually be engaged and willing to fail, tho.
Yesterday at 1:03 AM
Reynard
reacted to
Maxperson's post
in the thread
Let's Talk About Metacurrency
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Like
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This shall not pass!
Yesterday at 1:00 AM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
I think you are missing the point: in the setting, all of the human characters are members of the superhuman sub-race of Numenorean...
Thursday at 11:28 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
Possibly. I don't have any particular skill at assessing the pulse of the hobby. But I do see enough people overly (IMO) embracing...
Thursday at 11:22 PM
Reynard
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
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Like
.
I say this with some comfort in my assessment, but admitting I can't prove it: while perhaps not viewing the hobby as a whole, I think...
Thursday at 11:20 PM
Reynard
replied to the thread
Trailer
Lanterns | Official Teaser | HBO Max
.
I think Lanterns looks great. But I would also be 100% behind an animated saga running about 5 seasons culminating in the Sinestro...
Thursday at 11:13 PM
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