Depends on the roll. I roll pretty much everything public except for things like stealth checks where alone the fact that I'm rolling for them would give the players information their characters shouldn't have.
Another big one is the roll that determines how long a creature that was knocked...
I think "once" is perfect. If there are no character deaths, then your players will think they cannot die no matter what and they will play way less cautious, which also ruins a bit the immersion.
But a character death also sucks for the player so it shouldn't happen too often.
By having a...
Some creatures have the ability that they can stop on a enemy creature's space (e.g. Water Elementals).
Since for other creatures the rule is that they cannot move through a creature's space, I was wondering if those creatures cannot move at all when such a creature is on top of them or if...
For me "see" just requires sight, no matter whether it's through glass or in a mirror.
However, all spells require a clear path to the target. That means there can't be total cover to the target. Casting a spell on a creature behind glass will actually cause it to evoke at the glass on your...
In D&D 5e there are some monsters that have traits such as "Whenever this creature is hit by a melee attack, the attacker takes 1d6 damage."
This is usually because for example the creature has spikes or is particularly hot.
I was wondering how you handle killing blows on such creatures. Would...
No that's wrong.
The base rules for spellcasting only require a clear path to the target, it even specifies what happens if you target a point you can't see. Nowhere it says that you need to see a target to target it with a spell.
So only spells that specifically say "a creature you can see"...
I played the original game for a while. I found it enjoyable, but the devs had some really weird interpretations on some of the rules that annoyed me a lot like that I couldn't target creatures that I cannot see. They didn't follow the errata and especially not Jeremy's Sage Advice. And even if...
If the enemy remains prone, does he still remain in the air? I assume the falling to the ground immediately only applies to becoming prone but not to being prone, right?
I pretty much exclusively DM official modules. For me it's just interesting to experience the story together with the others (I also never read much ahead).
Though I probably would never DM a third party campaign.
Was curious what people think about this situation: A character is midair, no walls, floor or ceiling anywhere near him. He casts Levitate on himself.
I feel the text on Levitate is very confusing.
Does the trait you cannot move unless you can grip onto a surface also apply when you cast it...
Another fun rules question:
A Warlock with Dark One's Blessing (heals when reducing enemy hit points to 0) reduces the hit points of a creature to 0 which has an ability like Shrapnel Explosion (deals 6d6 damage when its hit points reach 0).
In which order is the damage and healing applied...
I'd say for me it's pretty clear that the caster hits the creature with a melee attack when using Spiritual Weapon.
Because Spiritual Weapon clearly states "you can make a melee spell attack".
If it said you can command the Spiritual Weapon to do a melee spell attack, then I'd agree that the...
No need to houserule this part as Fire Shield already states that the attacking creature needs to be within 5' of Fire Shield.
Honestly I personally prefer going with RAW in most cases and it seems there's nothing in the rules that would indicate that the caster is not hit.
I find it's not...