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Recent content by Savevsdeath

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    D&D 5E How do you handle the "economy killing spells" in your game?

    This can be okay, but i personally don't want to punish players for using their powers. That's an old and overused trope that is almost never fun to play with at the table; having a power and not being able to use it because 'oops, you screwed up everything in a ten-mile radius' gets old very...
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    Unearthed Arcana Revised Artificer Survey now available

    What do you want the Artificer to do that it can't currently? What concept should it represent that you believe is unrepresented? I'm struggling to think of any. That's fine; while this would make them more like the Artificers of old, it would also make them less suitable for many settings and...
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    Unearthed Arcana Revised Artificer Survey now available

    A lot of people don't like and/or never played Eberron or played with/as an Artificer, and thus want it to be something that it never was. Others just don't like any magic that isn't 'choose from a spell list, memorize, cast'. Still more just hate magitech. Regardless, to those people i say: if...
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    Unearthed Arcana Revised Artificer Survey now available

    This is my feeling as well, as someone who is actually playing one. It feels good, it feels useful and most of all it feels like an artificer. I'll be sad if it loses anything at all and becomes just a terrible class, period. It's well-balanced, save the flame turret needing some scaling. They...
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    D&D 5E How do you handle the "economy killing spells" in your game?

    I take the simple approach, i.e. the Eberron approach: 7th-level anything is rare, period. And people with that kind of power will be courted by all manner of factions who could use the services of such powerful individuals. Arbitrarily deciding that people just eschew magic and won't enjoy the...
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    Unearthed Arcana Unearthed Arcana: The Artificer Is Here! & UA Schedule Changes

    I love literally everything about this new Artificer and i absolutely, sincerely hope this is pretty much what we're getting in Wayfinder's. I can actually make my Final Fantasy 14 Machinist, complete with magitek turrets and firearms, in D&D. That is exciting and so very cool that i could not...
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    Artificer UA has been released!

    I love literally everything about this new Artificer and i absolutely, sincerely hope this is pretty much what we're getting in Wayfinder's. I can actually make my Final Fantasy 14 Machinist, complete with magitek turrets and firearms, in D&D. That is exciting and so very cool that i could not...
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    D&D 5E What DM flaw has caused you to actually leave a game?

    So very many: -Not D&D, but wouldn't matter because i'd leave a D&D game like this, too - Chronicles of Darkness - The ST and one player were buddies who played everything together, so the one player who was his buddy had a character that dominated every single scene and was super-overpowered...
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    Revamping the Warlock

    If you're going to make the class all about invocations, then leave the option to go fully into just invocations with just one recharge type on the table. The game could use something like that. Although i have to say that i agree with some others in that the 5E Warlock is fine and works exactly...
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    Ranger Beast Master: errata will add new features to your animal companion!

    I have no real point to put forth by saying this, but my level 5 Artificer is actually effectively the party 'Ranger' in the game i'm currently in - he has all the skills a ranger would normally be trained in via Backgrounds and race options, a decent enough Wis and is able to do any of the...
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    Would you play a D&D campaign without leveling?

    Nah. if i want to start somewhere and mostly stay there, i'd play another system. I need some kind of progression to inject newness into characters, and if the level the game was stuck at was too low i'd get bored in 2-3 sessions because I knew that what my character can do now is all he'll ever...
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    Unearthed Arcana Unearthed Arcana Introduces The Artifcer

    So, i'm late to this party by nearly a month but i thought i'd give my .02 as i just got around to reading this article - i like it. A lot. The breakdown: -Core Chassis. Mechanically, the core chassis is a solid class. It sets you up to do anything a magical inventor might be able to do, which...
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    D&D 5E Sword Coast Adventurer's Guide Neverwinter description mostly useless

    I have not found this to be at all true, and this is as a near lifelong player and DM, currently running an absolutely massive game with 50 some-odd players and about 5 DM's. Players get excited when they see new crunch options, even if they never plan to use them. At least, mine do. And my...
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    D&D 5E I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).

    To assist your poor reading comprehension, i highlighted the key parts: I also went into detail in my earlier post about why i find 5th unsatisfactory. Lack of content, lack of the content i want, just...not enough. I will also add to that I just don't want to make stuff up mechanics-wise. I...
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    D&D 5E I think the era of 4th edition Dungeons and Dragons had it right. (not talking about the rules).

    I never said that. But i do want to know whose fault it is that you completely lack reading comprehension, since you obviously ignored the bulk of my post, there, snippy.
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