Recent content by smiteworks

  1. smiteworks

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I played in an in-person 3.5E version game of the D&D Classic Steading of the Hill Giants. The DM built an elaborate full-scale model of the entire steading with hand-carved wall posts. He actually has a video up below. The funny thing is that we entered the steading back by the kitchen and...
  2. smiteworks

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Paizo set up a program that sort of does that. If you own the PDF at Paizo.com, you can sync your account and get a fairly significant discount on the FG version of that same product. It is normally around the price of the PDF, so $15 or $20 off for core books. For adventures, that means you can...
  3. smiteworks

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    If you had an old license (pre-2018) then that would be FG Classic. There is a new version of the software now that you would need, but anything you bought for FG Classic would get loaded into the new version. No need to rebuy modules if you had the older D&D modules or other stuff. Many of...
  4. smiteworks

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    This is what we have been trying to do at Fantasy Grounds as an iterative step towards full 3D that is fully integrated. Our system allows you to easily swap between top-down 2D and 3D token view or free-camera views. We started with NPC and PC tokens/avatars first and recently added objects for...
  5. smiteworks

    D&D (2024) 2024 Player’s Handbook is ‘Fastest Selling D&D Book Ever’

    Tasha's sold like hot-cakes for us on Fantasy Grounds when it launched in November 2020. Counting the pre-orders along with the first week sales for the PHB puts it at a higher rate than TCE if it remains this high for the whole month -- but for us, Tasha's outsold the PHB on its day 1 release...
  6. smiteworks

    D&D General D&D AI Fail

    To be fair, it is not too far off from journalism we see splattered across the web. Clickbait titles that don’t match the actual story, no verification of facts, and little attempt made to determine the true story are probably more common than true journalism. What would be nice is if AI could...
  7. smiteworks

    D&D 5E Foundry Gets Official D&D Support

    Welcome to the party!
  8. smiteworks

    RPG Crowdfunding News – INFINITE REVOLUTION: OVERDRIVE, Werewolf: The Apocalypse, Cottages & Cerberus, and more

    We have added new All-In Bundle reward levels that include everything unlocked so far. We are ticking down to the end with 18 hours to go. Check out the campaign now that we have Werewolf, Hunter, and Vampire the Masquerade all unlocked and integrated for a complete World of Darkness experience...
  9. smiteworks

    Dreams & Machines Is Modiphius' New Age of Roleplaying

    I may have missed out on momentum. Do you recall where that is mentioned in the books? I may need to read up on that. I was concerned once one of my characters got a suit of power armor that he would be basically invincible. The first 2 rounds of the last combat had bullets bouncing off, but...
  10. smiteworks

    Dreams & Machines Is Modiphius' New Age of Roleplaying

    Sorry for the thread necro, but what sort of problems are you experiencing with the combat? I've been running a Fallout 2d20 game locally and although it took some adjustments, my players seem to be enjoying it a lot. I find balance to be hard with it because some combinations are overpowered...
  11. smiteworks

    Black Flag So What's In Kobold Press' BLACK FLAG First Playtest?

    This is how I would normally DM it (at least at the table) and only bring it out for a very specific encounter. I just thought it was funny that once we implemented vision and dynamic lighting for Fantasy Grounds Unity, we started seeing a lot more people running non-human characters that has...
  12. smiteworks

    Black Flag So What's In Kobold Press' BLACK FLAG First Playtest?

    That's because it is hard to implement at the table unless you are using a VTT and a TV map. We were hesitant to implement it on Fantasy Grounds Unity because I wasn't convinced it would be fun to play with it, but I was wrong. When people started using the feature combined with darkvision and...
  13. smiteworks

    D&D 5E D&D Beyond Will Delist Two Books On May 17th

    That's an interesting theory, but I've been told the exact opposite by Wizards of the Coast. Our royalties go right to the bottom line for each of our partners and don't cost them anything. Any of our partners could devote money and resources to replace us if they really wanted to, but it...
  14. smiteworks

    A First Look at 2d20 Fallout from Modiphius

    Sorry for the thread necro, but we just released this in digital for play on Fantasy Grounds Unity. We incorporated automation of combat with hit locations, rolling skills using your SPECIAL, modding weapons, scrapping components and skinning of creatures. As this is fully licensed from...
  15. smiteworks

    Worlds of Design: To Design or Publish?

    Adobe subscriptions are definitely not cheap. All of the big companies use InDesign for layout and Photoshop for graphic editing, so that is something you would need to learn and subscribe to in order to produce professional looking content that you can send to a printer or post as a PDF for...
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