Recent content by Soulknife_Infiltrator

  1. S

    D&D 5E (2024) Next issue of Game Informer will have details on the two upcoming Forgotten Realms books

    One cantrip per long rest can't build a proper Subclass... Especially when most rogues are never gonna use Chill Touch. This is just sad. The subclass feels like a half-baked compared to those 24PHB subclasses.
  2. S

    D&D 5E (2024) Next issue of Game Informer will have details on the two upcoming Forgotten Realms books

    ...I don't know what to say. The lack of identity problem seems even worse than UA. Once I used up my 2 Bloodthirsts, then I have nothing left to play with, why?
  3. S

    D&D 5E (2024) Next issue of Game Informer will have details on the two upcoming Forgotten Realms books

    Oh, do players still have a chance to gain a purple dragon like in the UA? My friends are curious about this. They love the purple dragon companion a lot.
  4. S

    D&D 5E (2024) Next issue of Game Informer will have details on the two upcoming Forgotten Realms books

    Hi, sorry to bother you, but did they changed the number of uses? Is it still Int-Mod per Long Rest? I really like this subclass but the Int-Mod per Long Rest thing really makes me feel bad. I really hope they've changed it.
  5. S

    Unearthed Arcana UA Phantom Rogue still seems BORING and feels OUTDATED in 5e2024. It's basically a vanilla Rogue before 9.

    The UA Phantom Rogue still seems boring and outdated in 5e2024. The Wails from the Grave basically unchanged, which still does subpar damage and nothing else. Dex Mod per long rest is slightly better than 2014, but doesn't change the fact that "just a 2d6" is pure boring. Whispers of the Dead...
  6. S

    D&D 5E (2024) Scion of the Three Rogue was Way More Boring than I Expected.

    Oh, it's just our table tends to call those low-hp easily-killed monsters "Minions"
  7. S

    D&D 5E (2024) Scion of the Three Rogue was Way More Boring than I Expected.

    So this is a bit late for a feedback report, though I still think it worth posting. Anyway, my friends and I had this 5~9 quick playtest campaign with the new subclasses recently, and the Scion of the Three looks great overall, but it turned out to be rather boring when comes to real play. Most...
  8. S

    D&D 5E (2024) Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.

    Yes but the problem is you can't even get an attack with advantage through Hide, if you rule like that. This is also stated in the post. You have to walk out of the cover in order to make the attack. Hiding behinde a 3/4 Cover will not be working at all, since 3/4 Cover won't be blocking your...
  9. S

    D&D 5E (2024) Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.

    Then what's the purpose of Hide action? It'll be unusable that way, which also basically means a Rogue could never make a melee attack with Hide.
  10. S

    D&D 5E (2024) Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.

    Let's change an example. Will you allow your players to repeatedly take Study action to remember something they didn't until they rolled a N20?
  11. S

    D&D 5E (2024) Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.

    Well, technically, players can't keep rolling until they get a N20. Only DMs can ask players for a check, which is RAW. DMs also won't let players to Hide a a mile away if there's no reason and nothing near to Hide from, which is also RAW. In practice, this just won't happen even if we didn't...
  12. 1722562895189.png

    1722562895189.png

Top