The UA Phantom Rogue still seems boring and outdated in 5e2024.
The Wails from the Grave basically unchanged, which still does subpar damage and nothing else. Dex Mod per long rest is slightly better than 2014, but doesn't change the fact that "just a 2d6" is pure boring.
Whispers of the Dead...
So this is a bit late for a feedback report, though I still think it worth posting.
Anyway, my friends and I had this 5~9 quick playtest campaign with the new subclasses recently, and the Scion of the Three looks great overall, but it turned out to be rather boring when comes to real play. Most...
Yes but the problem is you can't even get an attack with advantage through Hide, if you rule like that. This is also stated in the post. You have to walk out of the cover in order to make the attack. Hiding behinde a 3/4 Cover will not be working at all, since 3/4 Cover won't be blocking your...
Well, technically, players can't keep rolling until they get a N20. Only DMs can ask players for a check, which is RAW. DMs also won't let players to Hide a a mile away if there's no reason and nothing near to Hide from, which is also RAW. In practice, this just won't happen even if we didn't...
About this, my point is that if the character passsed both of the DC and beating every monster's Passive Perception with their PP potentially raise up 5, at lower levels or lower Stealth, but somehow luckily passed it, then just narrate it luckily, as it actually happened in the reality (since...
There's been a lot of arguements about Hiding recently, and I have a copy of PHB from Gen-Con (actually it's my friend's book, he went to the Gen-Con and brought one back, very lucky of him).
After thoroughly reading it through, I've found that the "Sneaking Rule" actually breaks into five...
It seems players can Scribe a Spell Scroll from Expanded Spells Lists, But you CAN'T use the Scroll that you've just Scribed in 5e2024. Also, Arcane Trickster and Eldritch Knight could NEVER use a Spell Scroll, which these are bugs I believe.
The updated "Spells Chapter (Chapter 7)" has defined...
I guess our biggest disagreement lies in the part of "Rogue was good". It is only good for tables without Feats, and only "feels" good to some players who only care "Oh I throw a lot of dices at a time!"
To me, and to so many players who do pay attention to "what's happening in the game" and...
I really wonder why you admit fixing other classes' problems could be considered "needed" while Rogue being the absolute weakest class in the game isn't a problem that "need" to be fixed. All the examples you've just made clearly conveyed the situation that Rogue is facing now. It has nothing...