I recall doing an analysis a while back where, on a CR vs equivalently leveled party basis, the probability to hit a PC was 68% (on average) and the probability for a PC to make a saving throw was roughly the same. Thus, if you have a monster that does d damage per round with standard melee or...
Okay. Then perhaps this needs to be added to the errata in the Monstrous Menagerie. As it stands, there is no mention at all about number of targets or dividing damage; however, I have known of the convention for 5e. I just thought that it was odd the monster math in A5E didn't include it and I...
I think I see my issue. Everything in the text is about the damage budget - even the DPR. The true damage is different.
Your example illustrates this. The budget is 60 DPR. Over a 3 round fight, that's 180 for the damage budget.
I spend 90 for the AoE which reduces the budget remaining to 90...
For Question #2, I think I figured out the issue. I was reading the Area of Effect text, but after that there is a Limited Use paragraph. Combining these yields the (I think) intended ruling.
However, this is still flawed in my opinion. Here is a concrete example:
Suppose I am making a CR 11...
Question #1: Elite vs Legendary
I have always had a hard time understanding the fundamental difference between Legendary and Elite creatures, so I need someone to help me.
Legendary creatures, from my understanding, are built to mechanically allow the creature enough actions to compete (action...
Maybe (other than intelligently reducing the number of reaction options) a design like this? It's still a bit cluttered, but I can at least find things faster.
Well, I ran a session with my modifications (lowering HP based on defensive abilities). Let me say that it was a bit too easy. I will likely go back to the standard method presented in MM from this point forward.
Getting back to the new stat block convo: I have converted a handful of creatures to the new 2024 stat block and ran them today. Here are my thoughts:
It will take a bit to get used to the ability score block. Having all the modifiers in a group visually makes it difficult to quickly find the...
I am considering a hybrid integration with the original 5E monster creation rules. Nothing too fancy, but something with a bit more... guidance in these situations (the campaign I am converting goes to 20th level and there are a LOT of resistances, immunities, and legendary resistances as the...
Yeah, I thought so as well; however, nowhere in the creature design part of the Monstrous Menagerie do they mention such modifications. Moreover, going through their stat blocks, I don't see such accommodations being given to monsters with considerable amounts of resistances. It's strange.