Recent content by TheNovaLord

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    Has the Wandering Monster concept died?

    KM is heavily benefitted by random encounters and random events happening go the land they have really added to the 20 sessions thus far dont use them as much in dungeons as i do in wilderness
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    Experiences with letting players control a ship?

    had loads shipboard fun and frolics many time in savage worlds Pirates, and a home brew sci-fi i imagine doing something in d20 would be a bit slower and less fun plus you have lots spells to think about
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    Edition Love (not War)

    Sticking to the +ve only... BECM: i liked this as it was quite simple compared to stuff i played previous (RQ,DQ), plus i had a 10 month gap to fill from school before going to uni in 1984 and we played 3 times a weeek getting from 1st to 27th level 3.x: brought me back from a long D&D gap...
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    So Why Restrict Yourself To Only One Game Setting?

    cos you'd then be playing Rifts
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    Worst fantasy names in our Real World

    i think i drove through MooseJaw and Yellow knife and worked for 6 weeks in Weyburn.....its all very flat
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    Worst fantasy names in our Real World

    there is a street around the corner from me called Lothlorien Way! and Lich-field and The isle of Wight are very scarey to go to
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    System burnout

    i tend to get genre burn out, and sometimes campiagn burn, out rather than system burn out so sometimes after killing things with a sword, and taking there stuff, i feel the need to kill them with a blaster pistol, and take there stuff this of course, doesnt help the OP i guess what i mean is...
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    Always with the killing

    yep, hummies very good at keeping body temperature at right level, can eat on the move well, so can walk after prey for long distance till lunch drops exhausted
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    What do you want to see in a campaign setting book?

    not to much history / back story that has a)already happened so theres nothing we can do about it, play with....thats the adventure we missed, whats the point b) lots of interesting fluff, but as the PC's wont know, or really have a chance to know about it, whats the point I want almost...
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    Anti-Hero Campaign Help Needed

    are u going with the CE that u helped discuss here http://www.enworld.org/forum/general-rpg-discussion/280616-chaotic-evil-party-help.html or a more managable set of outlooks on the evil scale?
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    Always with the killing

    it has been scientifically proven that Heroquest smells of wee-wee all 'games' need conflicts.....this doesnt mean combat with the just insane range of rpgs out there this conflict can be many things, for example: survival against the elements overcoming the trail of clues raging against the...
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    Fortune Cards: and randomized collectible cards come to D&D

    if they are collectable and randomised, im guessing 'some are better than others', which could then mean the person with the deepest pockets gets an advantage? legal for 'organised' play? I like adventures decks in SW, as its that sort of game. I dont like the PF ones from Paizo, as its not...
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    Gaming Paper: Terrain Prints?

    actually a stencil set would be fab
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    You don't play 4E, but what did they get RIGHT?

    i played it for about six months had some good things, not many of which where unique/new healing surge...like that you could sit down after a combat and 'get better' w/o needing a medic skill challenges. should be place for great narration to fulfill the challenges of a scene, but feels much...
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    Did magic-users use weapons more often in older editions?

    yep, a lot. if you didnt help kill the baddies, how did you earn xp! the monsters have more hp now relatively i feel, but the staff and dagger damage have never changed, so they where more effective in 1e. but now they do feel more wizardy in PF, and often have no need to pull out a wepaon at all
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