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Thomas Shey's latest activity
Thomas Shey
reacted to
Whizbang Dustyboots's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
If you're trolling, that is an A+ job. A true work of art, completely within any conceivable board rules, and delivered with apparent...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, as noted, trad games tend to have a lot more tolerance for the GM putting their thumb on the scale. In theory at least, if a set...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That was more or less my point. There were early games that made some serious attempts at simulation (though even they only took it so...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah, but it was the "not passing or failing anything" I was disagreeing with. You absolutely are doing that (and the fact that the...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think its more a case they have to convey strongly what the game is trying to do, and how the rules support that. At that point, if...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That's all right, they tended to forget about us when GDS was being developed, too. (Given the only regular participants that leaned in...
Oct 8, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Eh, I think it's more nuanced than that. Mostly because the game wasn't ... well, designed in the same way that we think of today. We...
Oct 8, 2025
Thomas Shey
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
OK, I see what you're saying. Thank you for elaborating. As I understand you you're talking about the difference between (broadly)...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Notice how much this was a peripheral rule that could end up coming up only irregularly and largely in a downtime context. There were...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
To a point, but not every older style game assumed an extremely tight hand on the reigns there when it comes to players introducing...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The biggest question often comes to what degree he's playing in a principaled way about what the consequences of those encounters. In...
Oct 8, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
shrug If you say so. I've discussed this before, and in other contexts, so it's not worth arguing about. I think people misunderstand...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah, but the core mechanics had some pretty severe levels of abstraction; that was even obvious to people in the 70's. When the...
Oct 8, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think he believed it- but it has to be adjusted for the time period. Given his wargaming roots, he was intimately familiar with all...
Oct 8, 2025
Thomas Shey
reacted to
Old Fezziwig's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think this is too proscriptive and would seem to suggest that narrativist play isn't possible outside of games specifically built for...
Oct 8, 2025
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