Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Thomas Shey's latest activity
Thomas Shey
reacted to
trappedslider's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
I get why some people become jaded/bitter but really confirmation bias is a thing and you should seek out the good in things instead of...
Oct 9, 2025
Thomas Shey
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
There are issues I can see coming up with running FH that long without secondary capping mechanisms, but that's true long before that so...
Oct 9, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That's often been my feeling about it, but I can understand someone who's tired of having to go back to that argument Yet Again. And I...
Oct 9, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
My point was that while hit points were the standouts in simulation failure, almost all the combat mechanics did that, they were just a...
Oct 9, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, you could have them be both: look at Earthdawn.
Oct 9, 2025
Thomas Shey
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
They aren't really the same question. "60 sessions" requires a game to probably be functional over extended play, but it still may not...
Oct 8, 2025
Thomas Shey
reacted to
Whizbang Dustyboots's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
If you're trolling, that is an A+ job. A true work of art, completely within any conceivable board rules, and delivered with apparent...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well, as noted, trad games tend to have a lot more tolerance for the GM putting their thumb on the scale. In theory at least, if a set...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That was more or less my point. There were early games that made some serious attempts at simulation (though even they only took it so...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Yeah, but it was the "not passing or failing anything" I was disagreeing with. You absolutely are doing that (and the fact that the...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think its more a case they have to convey strongly what the game is trying to do, and how the rules support that. At that point, if...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That's all right, they tended to forget about us when GDS was being developed, too. (Given the only regular participants that leaned in...
Oct 8, 2025
Thomas Shey
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Eh, I think it's more nuanced than that. Mostly because the game wasn't ... well, designed in the same way that we think of today. We...
Oct 8, 2025
Thomas Shey
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
OK, I see what you're saying. Thank you for elaborating. As I understand you you're talking about the difference between (broadly)...
Oct 8, 2025
Thomas Shey
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Notice how much this was a peripheral rule that could end up coming up only irregularly and largely in a downtime context. There were...
Oct 8, 2025
Top