5e added "bounded accuracy", a design principle which is supposed to keep numeric bonuses to d20-based rolls from skyrocketing. I think - and hope - that 6e is going to expand upon this by adding "bounded mortality". This design principle is meant to prevent hit point bloat, but also raise the...
It's interesting how there might be a divide between player interests and GM interests when it comes to this. One of my favorite parts of Dragonbane - as a GM - is that there is no hp bloat and that the player characters don't get so powerful that it turns into a fantasy super-hero game. But if...
0.5-editions don't generate as much excitement as a brand new edition (see D&D 3.5). Fifth edition has been out for over 10 years. The virtual table top (Sigil) was hyped, but failed horribly. Wizards' release schedule for the 2024 edition might not have been aggressive enough (why is there such...
Just 5 years ago (before the pandemic) I would have jumped at buying the new player’s handbook in paper. In 2024 I ended up buying it at D&D Beyond and Foundry.
I’ve been a player and DM since 1993. Now I’m a dad with a demanding job and a big house. I want D&D to be simple and easy to play. My friends are in the same situation as me. We like 5E because it’s easier to play than 3E and 4E.
I predict the changes to buying and selling magic items are not going to make people happy (no gold value per item, only per rarity category). I wish they went the PF2 route for the groups that want to have stores selling magic items (as an option).
I'm definately looking forward to it. I paint Age of Sigmar-miniatures and love diving into lore of the worlds I engage with. Age of Sigmar had a difficult / mismanaged launch back in 2015 and one of the things people didn't like about it was the lack of any real lore or background information...