Recent content by W'rkncacnter

  1. W'rkncacnter

    3PP Release The Night of the Knife: A Campaign Quartet Adventure

    that hat is ENORMOUS. are we sure he's an inquisitor and not a sheriff?
  2. W'rkncacnter

    Level Up (A5E) Warlock Archetype Curse scaling

    don't forget the most broken part of the ferald build: fighter maneuver degree scaling.
  3. W'rkncacnter

    Level Up (A5E) Draconic Armor and the Duelist's Quick-Witted Defense

    the only requirement is that you wield at least one weapon with the defensive, finesse, or parrying qualities, so i don't see why not
  4. W'rkncacnter

    3PP Release The Night of the Knife: A Campaign Quartet Adventure

    oh hey, it's those halloween classes you talked about. neat. so is this gonna be a one shot you're running or are you writing an adventure module?
  5. W'rkncacnter

    Level Up (A5E) Speed? I Am Speed. (Or: Expedition Leader Marshal is Hilarious)

    so, i was going through some marshal stuff for an npc i'm statting for my next session, and i noticed one of the options for the 11th level expedition leader marshal says: now obviously that ally just gets a 10 foot speed boost. that's pretty good. but...it says INCREASE. so each time an ally...
  6. W'rkncacnter

    Things Said That Stop the Game Dead in its Track

    a few months ago while in the feywild, the party met a feystag - one of a mated pair (the other had fallen under the charms of an unseelie nymph). the one they met was helen, and the male was charlie. as helen made her plea, i made the horrible mistake of calling him fey charlie. we laughed...
  7. W'rkncacnter

    D&D General Demetrios1453 Plays the Gold Box Games

    I think your party is about to ascend into legend. Very painful, harrowing legend, but legend nonetheless.
  8. W'rkncacnter

    ZEITGEIST Cypherblade's Zeitgeist campaign

    i find it hysterical that you've managed to instill the fear of god in your party so much that they legitimately think they'll need the LEVEL 16 FIGHTER KING to DRIVE CREED INTO THE OCEAN to kill him
  9. W'rkncacnter

    Official News Monstrous Menagerie II is Now Available!

    you could make a campaign out of tho--wait that's halo...
  10. W'rkncacnter

    Official News Monstrous Menagerie II is Now Available!

    for anyone who doesn't have this book, it's...pretty peak. the horde and heroic monster rules have been especially useful for me personally.
  11. W'rkncacnter

    Level Up (A5E) The Shotgun: Heralds' and Rogues' best friend

    true, but the quote was about guns, so. :p
  12. W'rkncacnter

    Level Up (A5E) Voidrunner's codex - 'Always Prepared' Maneuver, is this a broken feature?

    RAW, i don't think that works, since the enemy isn't doing anything - YOU'RE the one who's acting. thus, the enemy isn't entering anything. this is usually how effects like spirit guardians work, anyway (which is also why they specify the effect procs if a creature starts their turn in the...
  13. W'rkncacnter

    Level Up (A5E) Voidrunner's codex - 'Always Prepared' Maneuver, is this a broken feature?

    extra attack specifies that it only works on your turn. thus, readied attack actions are only ever one attack, because they are not on your turn. it is, however, still essentially a free attack, which is still solid. EDIT: i just saw your "my turn" situation. im not really sure that could...
  14. W'rkncacnter

    Level Up (A5E) The Shotgun: Heralds' and Rogues' best friend

    frangibles, yeah. "Pistols put holes in people. Rifles put holes through people. Shotguns, at the right range, with the right load, will physically remove a chunk of $#!% off your opponent's body and throw that $#!% on the floor!"
  15. W'rkncacnter

    Level Up (A5E) The Shotgun: Heralds' and Rogues' best friend

    well, swat teams largely like them for breaching doors and the variety of ammo types (especially less-than-lethal) that can be fed into them. their stopping power in close quarters is definitely part of it though.
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