Recent content by Zardnaar

  1. Zardnaar

    D&D 5E (2024) Is 5E better because of Crawford and Perkins leaving?

    I dont. There just seems better support characters eg bards a d clerics
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  3. Zardnaar

    D&D 5E (2024) Where Are the Lost Kingdom 1501DR?

    So Netheril died but Mystra brought 3 cities down safely. Anauria, Asram and Hlondeth. 1991 Anauroch Boxed Set The map lacks a scale however and the Scimitar Spires. Orofin and Amazander are on later maps. Along withTower Hilithal. Phelajarama however was not. Except for this one...
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  7. Zardnaar

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I'm not convinced 5.5 is even the bigger 5E.
  8. Zardnaar

    D&D 5E (2024) 1501DR Legacy Of Netheril and Purple Dragon Knights: Kingmaker

    I bought the 2E Cormyr pdf. Had what I wanted for the stonelands.
  9. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Yeah some of his multiclass builds are crap until lvl 8 or 12. Our groups tend to use spells like spirit guardians and try to get 1-3 fights out of it. Some are learning to scout or use arcane eye. Mostly listen then kick in the door. Newer players blew their spell slots fast but learnt...
  10. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Well 5.5 campaign 1 was more combat focused stress test. Short/long tests are consequences based. I ran up to 9 encounters. New campaign more exploration based and using bastions so they will have time to create items. I tend to sell basic uncommon items. Not unlimited quantities but...
  11. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    With -1 wisdom saves Purple Worms have a lot more to worry about. CR 15 my ass.
  12. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Its not 1 particular build. Its any spellcaster using spells they probably would be using anyway. Tashas mindwhip for example would be a specific if boring build. You can use that one spell to naughty word down huge chunks of the MM. Even with "bad" wisdom saves (+1-+6 being "bad") behind the screen I...
  13. Zardnaar

    D&D 5E (2024) Let's make 5e specific setting, starting with a pantheon

    You mentioned the wrong one. Hieroneous-paladin Ehlonna-rangers FR is fairly explicit as well. Original classes pre 3E.
  14. Zardnaar

    D&D General Improving Ritual Caster and Pact of The Tome?

    Pact of tome is fine. The problem is its second "upgraded" version is lacking vs chain and blade. Probably let the upgrade version add rituals like the 2014 warlock or let it function like a wizards spellbook. Warlock used to be best ritual caster. Kind of stepped on the wizards toes though.
  15. Zardnaar

    D&D 5E (2024) Best Blaster Now With the New DLCs?

    So theres been a lot of new material all come out in around a month or so. The leading contenders were probably Dragon Sorcerer and Light clerics. Sea Druid, Invokers and Warlocks also have some options. In general these 4 spells are key imho Chromatic Orb Scorching Ray Fireball/lightning...
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