D&D 5E (2024) Indirectly Buffing Rogues, Rangers, Monks Via Magic Items?

I was trying to point out that this is a weakness of 5e's design that was intentionally put there, and which could have been designed in a different way, such that this wasn't actually required literally every single game.

Your favorite edition isnt any better.

Certain classes were better, 90% of magic items were trash and certain builds with those magic items were way better.

Problem was actually worse.

5E its certain classes at certain levels. Most of its also theory craft.

Rangers tier 1 are great. The fall off level 11. Most games dont go to level 11 apparently.
 

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