Yes you can, you can move between your attacks. The only way you are not getting them is if they are not close enough to you.
That only works with the Attack action. So you can't do that between Flurry of Blows attacks.
You are not counting accuracy in here. GWM is not going to add 80. On some enemies it will add less than 1.
You haven't been counting it for the Monk either, so fair is fair. Plus Fighters actually have ways of improving their chances of those attacks still hitting.
But they still are way more vulnerable to this. Not a little bit a lot. A Monk is going to have a 20 Wisdom at this level and can reroll a fail
Fighter can reroll it too with Indomitable (lousy as the 2014 version of it was).
and can cancel Fear or Charmed with an action.
That ability doesn't even work in a lot of cases because to take that action, you have to be in control of your characters' actions. And a lot of Fear and Charm effects take control of your characters' actions away.
With disadvantage and if you have a high Wisdom probably without a high damage modifier either.
Within a ranged weapon's normal range why would I be attacking with disadvantage?
Trip attack is not very effective for improving accuracy at this level due to the Strength saving throw.
Better than going against CON saves.
I don't see how you are getting 84 damage from a normal FOB, not counting subclass.
4*(1d10+5) = 42. Over two rounds that's 84.
So more, so it is better like I said!
At the cost of double the ki. For only 13 points more. If I'm going to be spending ki at double the rate, I'd better get a lot more than just a 13 net gain.
No, that is worst case scenario for QP. Best case it fails its save and loses all of its hit points.
Which will never meaningfully happen against something with Legendary Resistance. By the time you mulched through all that boss' auto-saves, it was likely going to die from something or someone else that round anyway.
Sure and as demonstrated above it does more damage, even on a made save.
You did 55 if the target fails its save, or all its hit points if it doesn't, which is more
Wait, we're talking about Wholeness of Body here. Do you even pay attention to your own argument?
I am the one of us who actually has a lot of experience playing at this level, playing many sessions with high level Monks (and every other class) at the table and basing my conclusions on experience instead of theorycrafting and 2 one-shots. If someone in this discussion is out of their depth it is not me, it is you.
Concluding stuff based on experience has no value. Because everyone's experience is different. What were you fighting in each of those encounters? What was the encounter design? Who else was in the party? Etc., etc.
All you have is anecdotal evidence, and that will never fly. Because if that's all you have to go by it's always your word against theirs.
I don't need to prove anything. I know that Monks are not the weakest non-caster in tier 4. They are below average overall, but they are the best of the 4 non-casters.
Clearly you do not know much, then, because they absolutely are the weakest in 2014.
Tell me, are you going to claim the 2014 Monk is better than the 2024 Monk?