D&D 5E (2024) 5.5 Fighter Best Eince 2E

That's largely due to magic items, rather than class features, and magic item use was one of the fighter's big perks compared to other classes.
well then either get fighters their magic items back (as opposed to relegating them to an optional part of the game) or adapt some of the advantages of magic items into class features (or create similarly powerful features). either way, if magic items made them fantastic and mythic, and if those abilities are what they need to keep up with everyone else, why not make it happen?

(personally i'd prefer baking more of the fighter's power into class features just because hiding that power behind magic items creates what i think is an unnecessary layer of obfuscation that can easily result in fighters getting shafted by an unexperienced or malicious DM but that's a tangent)
 

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That only works with the Attack action. So you can't do that between Flurry of Blows attacks.


You haven't been counting it for the Monk either, so fair is fair. Plus Fighters actually have ways of improving their chances of those attacks still hitting.


Fighter can reroll it too with Indomitable (lousy as the 2014 version of it was).


That ability doesn't even work in a lot of cases because to take that action, you have to be in control of your characters' actions. And a lot of Fear and Charm effects take control of your characters' actions away.


Within a ranged weapon's normal range why would I be attacking with disadvantage?


Better than going against CON saves.


4*(1d10+5) = 42. Over two rounds that's 84.


At the cost of double the ki. For only 13 points more. If I'm going to be spending ki at double the rate, I'd better get a lot more than just a 13 net gain.


Which will never meaningfully happen against something with Legendary Resistance. By the time you mulched through all that boss' auto-saves, it was likely going to die from something or someone else that round anyway.


Wait, we're talking about Wholeness of Body here. Do you even pay attention to your own argument?


Concluding stuff based on experience has no value. Because everyone's experience is different. What were you fighting in each of those encounters? What was the encounter design? Who else was in the party? Etc., etc.

All you have is anecdotal evidence, and that will never fly. Because if that's all you have to go by it's always your word against theirs.


Clearly you do not know much, then, because they absolutely are the weakest in 2014.

Tell me, are you going to claim the 2014 Monk is better than the 2024 Monk?

One confound with 2014 monks, how often the party was allowed to rest. If the DM allowed the group to rest/reset whenever they wanted, monks performed better. If the DM didn't, monks ran out of gas FAST. Too many of their abilities required very significant Ki output.

2024 has been a huge improvement on that, with some abilities that previously required ki (step of the wind, patient defense) free unless you want to do extra with it. Plus at level 2 you easily regain focus points.
 



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