Pax said:
People seem to have an amazing capacity to miss the obvious: if it's not listed after the word "Prerequisite", it's not a prerequisite ... as surprising as that may sound.
But here is where the problem actually lies. Later in the DMG (referring to 3.0 because I don't have access to 3.5 yet) there is a section titled Caster Level in the Creating Magic Items Section. it states the following:
"The power of the item (just as a spell’s caster level measures its power). The caster level determines the item’s saving throw
bonus, as well as range or other level-dependent aspects of the powers of the item (if variable). It also determines the level that
must be contended with should the item come under the effect of a dispel magic spell or similar situation.
For potions, scrolls, and wands, the creator can set the caster level of the item at any number high enough to cast the stored
spell and not higher than her own caster level. For other magic items, the caster level is determined by the item itself. In this
case, the creator’s caster level must be as high as the item’s caster level (and prerequisites may effectively put a higher
minimum on the creator’s level)."
This last paragraph tells us that you need to be a certain level to create all magic items. You need to be a certain level to create a scroll written at a certain level (makes sense) and you need to be a certain caster level to create a wondrous item of a certain caster level.
When a character wants to create a magic item, he does not have to be the one casting the spells required, but must have the corresponding Feat. This brought me to create a House Rule when I DM. If a character wants to create a certain magic item, like Gloves of Storing for example, he needs to be able to cast Shrink Item and be a 6th level caster. If one of my players with a 3rd level caster wants to create it, he will have to find or buy a scroll with Shrink Item written at 6th level. This cost goes beyond the normal cost it takes to create an item.
There are my two cents.
BC