Creamsteak
Explorer
Initiatives
Suvarion 21 (SU on map)
Jarek 20
Nomads 17
Thalnil 13
Haros 12
Soldiers 10
Merchants 9
Shard 8 (SH on map)
Vrock 8
Bulettes 7
Retriever 5
Suvarion: Your two spells combined hit the vrocks with varying degrees of success. The damage dealt total comes out as follows: vrocks 1 (0), 2 (21), 3 (22), 4 (42), 5 (21), 6 (0), 7 (52), 8 (42).
Jarek: It's quite possible for you to have made a full round attack with your 20 ft. reach on the retriever nearest. Your first two attacks land, the second one being a critical hit. You deal 122 damage.
Nomads: Flee in terror towards the North.
Thalnil: Absolutely destroys the nearby retriever.
Haros: You manifest Schism and move closer to the fighting. Your summon hits the remaining retriever for 17 .
Soldiers: Two of the more adept soldiers charge the wounded retriever. One lands a strong blow for 9 points of damage, but not quite enough to finish off the beast. Others are too scattered to effect the battle yet.
Merchants: Most flee, but one seems to be running back for something.
Shard: The wounded retriever is disintegrated by your attack.
Vrock: The vrocks spread out in the air. Each one casts mirror image, adding a number of different targets to their space.
Bulettes: Try to break free of their shackles. The western one seems to be succeeding.
(Also I need to know what "visibility" spells your characters have in your next post, specifically any ability to discern ethereal targets.)
Suvarion 21 (SU on map)
Jarek 20
Nomads 17
Thalnil 13
Haros 12
Soldiers 10
Merchants 9
Shard 8 (SH on map)
Vrock 8
Bulettes 7
Retriever 5
Suvarion: Your two spells combined hit the vrocks with varying degrees of success. The damage dealt total comes out as follows: vrocks 1 (0), 2 (21), 3 (22), 4 (42), 5 (21), 6 (0), 7 (52), 8 (42).
Jarek: It's quite possible for you to have made a full round attack with your 20 ft. reach on the retriever nearest. Your first two attacks land, the second one being a critical hit. You deal 122 damage.
Nomads: Flee in terror towards the North.
Thalnil: Absolutely destroys the nearby retriever.
Haros: You manifest Schism and move closer to the fighting. Your summon hits the remaining retriever for 17 .
Soldiers: Two of the more adept soldiers charge the wounded retriever. One lands a strong blow for 9 points of damage, but not quite enough to finish off the beast. Others are too scattered to effect the battle yet.
Merchants: Most flee, but one seems to be running back for something.
Shard: The wounded retriever is disintegrated by your attack.
Vrock: The vrocks spread out in the air. Each one casts mirror image, adding a number of different targets to their space.
Bulettes: Try to break free of their shackles. The western one seems to be succeeding.
(Also I need to know what "visibility" spells your characters have in your next post, specifically any ability to discern ethereal targets.)