S@squ@tch's N1: Against the Cult of the Reptile God IC


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Zazz grunts as pain shoots through his chest, and distinctly remembers why he dislikes melee combat. Still, he shuffles to the side to maintain favorable position over the wounded constable, and again thrusts his sword at the man.


AC18, HP 06/13 (3 non-lethal)
5' step (or move) to remain in a flanking position as necessary.
Attack +7 (+9 flank) w/Gideon's bless, damage 1d6+1 (18-20) + possible 1d6 sneak attack.
 


Ari nocks an arrow and takes aim at Donovan and Hulbar. He holds his bow for a moment to give the constable a chance to stand down and call off his goons. Things don't have to end this way, Constable. Tell us what you know about the evil befalling this town and we will still spare your lives.

OOC: Ready an action to shoot at either Donovan or Hulbar, whichever he has a clearer shot at if the Constable does not back down.
 


Round 3 - Partial


Initiative:

20- Constable Grover – draws potion from his belt to drink, provoking AoO’s from Zazz, Stonefist - DEAD
16 - Alessin – 5’ step to G8 - DISABLED
16 - Donovan – Attacks Roland – HIT for 12 damage
16 - Hulbar – 5’ step to F5, Disarm attempt on Gideon – TIE!!!
15 - Ari the Flame – Attacks Hulbar with Bow -- MISS
11 - Zazz –
8 - Gideon – Attack Donovan - MISS
4 - Stonefist –
2 - Roland – Move to G4 to Attack Donovan – MISS


The constable grabs a vial from his belt pouch and stares maniacally at the two heroes surrounding him – he brings it to his lips, allowing Stonefist a chance to bludgeon him with his staff again, but the constable is still to nimble on his feat and easily dodges it. Zazz, however, is able to capitalize on the distraction and skewer the Constable with his rapier, sending the vial crashing to the floor, where it shatters. The Constable groans, whispers,”You will all die before the Queen!” and collapses on the floor, dead!

The crippled elf manages to escape from the fray, he says a silent prayer to the gods.

Enraged at the blow that the priest of Pelor was able to land on him, Donovan screams and brings his longsword to bear on Roland with a savage strike – bone and skin torn asunder, and blood spurting from the fresh wound.

Hulbar notices his companion in trouble and steps forward to engage the barbarian. Swinging his flail, he moves closer to the barbarian and is able to wrap the chain and ball around the shaft of the warrior’s maul. A tense moment erupts, while both men wrestle for control of their weapons. The balance of power shifts back and forth several times before the flail unlodges from the maul. A low growl escapes Hulbar’s lips.

Ari steps up to the edge of the table and carefully aims an arc towards the constable as he casts a jet of steam spell. The jet hits the constable squarely in the shoulder.

Gideon, finally feeling good now that he is blooded continues his attack with his maul, but is still unable to hit the armored warrior.

“You can still surrender,” Roland calls to Donovan, while raising his heavy mace once more

[D]aa[/D]

Condition Summary:

Gideon: 22/29 hp (3 non-lethal) 7 rounds remaining on rage
Zazz: 6/13 hp (3 non-lethal)
Constable Grover: 21 damage (disabled)
Alessin: 0/12
Donovan: 7 damage (Lightly Wounded)
Roland: 5/17 hp

Bless: 18 rounds left



With the Constable dead, I need different actions for Stonefist and Zazz.
 

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Despite the ache in the elf's chest, he realizes that these newcomers still require his aid in defeating the constable's companions. "Thyseli thalys si shyr"* says Zazz, taking a deep breath. Then the elf charges gracefully forward, leaping atop the table and moving to engage



AC18, HP 06/13 (3 non-lethal)

Move to E6, Jump +8 to Hop Up onto table (DC10, counts as 10 feet of movement)
This should allow Zazz to flank whichever enemy is in F5, and provide Zazz with +1 attack for "On Higher Ground."
Attack +10 (w/ flank, high ground bonus & Gideon's bless), damage 1d6+1 (18-20) + 1d6 sneak attack.




[sblock=*Elvish Translation]
Fortune favors the bold!
[/sblock]
 

Seeing the elf's rapier come out on Stonefist's side of the Constable, the dwarf isn't surprised when the man finally drops. Without an opponent to hit, he first thinks about going back up over the table to attack the two opponents on that side. But the nimble elf beats him to it and jumps right up where he was going to go. Deciding to change his plan, Stonefist takes off running north around the table to come up behind the two 'lawmen' and help his companions.

OOC: Running 80' should be able to able to round the table and come within 5 or 10 feet of the 2 remaining badguys. Close enough to move and attack next round.
 


Round 3 - Complete



Initiative:

20- Constable Grover – draws potion from his belt to drink, provoking AoO’s from Zazz, Stonefist - DEAD
16 - Alessin – 5’ step to G8 - DISABLED
16 - Donovan – Attacks Roland – HIT for 12 damage
16 - Hulbar – 5’ step to F5, Disarm attempt on Gideon – TIE!!!
15 - Ari the Flame – Attacks Hulbar with Bow -- MISS
11 - Zazz – Move to E6 (Jump check passed) – Sneak Attack Hulbar – MISS (Natural 1!)
8 - Gideon – Attack Donovan - MISS
4 - Stonefist – Run to F6 around table.
2 - Roland – Move to G4 to Attack Donovan – MISS


The constable grabs a vial from his belt pouch and stares maniacally at the two heroes surrounding him – he brings it to his lips, allowing Stonefist a chance to bludgeon him with his staff again, but the constable is still to nimble on his feat and easily dodges it. Zazz, however, is able to capitalize on the distraction and skewer the Constable with his rapier, sending the vial crashing to the floor, where it shatters. The Constable groans, whispers,”You will all die before the Queen!” and collapses on the floor, dead!

The crippled elf manages to escape from the fray, he says a silent prayer to the gods.

Enraged at the blow that the priest of Pelor was able to land on him, Donovan screams and brings his longsword to bear on Roland with a savage strike – bone and skin torn asunder, and blood spurting from the fresh wound.

Hulbar notices his companion in trouble and steps forward to engage the barbarian. Swinging his flail, he moves closer to the barbarian and is able to wrap the chain and ball around the shaft of the warrior’s maul. A tense moment erupts, while both men wrestle for control of their weapons. The balance of power shifts back and forth several times before the flail unlodges from the maul. A scream escapes Hulbar’s lips.

Waiting to see if the Constable's men will yield, now that their 'leader' was dead, he nocks an arrow. Seeing that they intend not to stop, he takes aim at the closest one, dressed in banded mail, but his arrow sails wide.

Despite the ache in the elf's chest, he realizes that these newcomers still require his aid in defeating the constable's companions. "Thyseli thalys si shyr"* says Zazz, taking a deep breath. Then the elf charges gracefully forward, leaping atop the table – but immediately falters, as he stepped in the remains of the Constable’s lunch, still laid out upon the table. The aim of his rapier misses its mark, as his boot has taken on a slick coating of butter and grease.

Gideon, finally feeling good now that he is blooded continues his attack with his maul, but is still unable to hit the armored warrior.

Seeing the elf's rapier come out on Stonefist's side of the Constable, the dwarf isn't surprised when the man finally drops. Without an opponent to hit, he first thinks about going back up over the table to attack the two opponents on that side. But the nimble elf beats him to it and jumps right up where he was going to go. Deciding to change his plan, Stonefist takes off running north around the table to come up behind the two 'lawmen' and help his companions.

“You can still surrender,” Roland calls to Donovan, while raising his heavy mace once more

[D]aa[/D]

Condition Summary:

Gideon: 22/29 hp (3 non-lethal) 7 rounds remaining on rage
Zazz: 6/13 hp (3 non-lethal)
Constable Grover: DEAD
Alessin: 0/12
Donovan: 7 damage (Lightly Wounded)
Roland: 5/17 hp

Bless: 18 rounds left
 

Attachments

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