• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Airwalkrr's Temple of Elemental Evil (IC)

Bihlbo

Explorer
Daonil does his best to help apply the ripped cloth to the wound. (Heal check. (1d20-1=17)) With a look of grave seriousness in his eyes, the large human addresses Virocar with a whipser, "Takes a brave one to scout ahead, and you proved your salt for sure." As he says this, he pulls hard, tightening the bandages around the wound. "But I got no more stealth than the dwarf here, and I'd hoped we don't be waking that which sleeps. If the shouting and running from just a moment ago don't do the work, we best keep to that." With a solid slap on Virocar's other shoulder he says, "If I'm wrong and we need ta just bust through like we're raiding the place, just say the word. That's certainly more my style!"
 

log in or register to remove this ad

OnlytheStrong

Explorer
"I am sorry friend, I am angry that I did not spot the creature sooner. Thank you for bandaging my arm." Vicroar shakes his head. He could hear his father now, scolding him for losing his temper. "I shall see what is ahead of us."
 

airwalkrr

Adventurer
Though Vicroar's paleness from the loss of blood is incurable with simple magic, it is not so grievous as to prevent your group from moving on. The large double doors still loom at the end of the hallway so your group positions themselves just outside the kitchen and send Vicroar to probe further.

Vicroar creeps out into the hallway and opens the rightmost door as quietly as possible. As he peers inside, he sees a giant lizard sitting in the southernmost part of the room. Due to his stealth, the creature does not appear to have spotted him.

[sblock=Combat]
Vicroar gains a surprise action against the lizard.
The party acts on the first regular round at initiative 10. The lizard has a 9, so each of you may act before the lizard. Vicroar gets both his surprise action and his first normal round action. Go ahead and waste the nasty.
[/sblock]
 

Attachments

  • moathouse_barracks_rd1.jpg
    moathouse_barracks_rd1.jpg
    70.2 KB · Views: 118


Brachna

First Post
Dryneth (shieldless) AC 17 (Dmg Conv. 3) HP 8/8

On Party Initiative +4 of Round 1:

Dryneth glides past Vicroar as his companion looses arrows at the reptile, but, instead of charging into melee with the beast, he sidesteps and draws his own bow on the creature. "It would appear these bandits own a veritable menagerie," he says as he looses the arrow. "I wonder where their masters have gone off to?"

[sblock=Combat OOC]
Dryneth uses a move action to squeeze past Vicroar and position himself just north of the double door. (I believe I counted the squares correctly, so I don't THINK it'll be a problem - unless something unforseen arises). He uses a standard action to fire an arrow at the lizard.

Attack Roll: 1d20+5 = AC 8

Seriously doubt that hit, but here it is, just in case:

Damage: 1d6 = 4 HP
[/sblock]

[sblock=Party OOC]
If this is a newbie question for PbP campaigns, then forgive me, but how should we keep track of party treasure? As far as I know, the only treasure we've found so far has been in the spider's lair, but I was wondering how we should keep track of it (ie. how much is each person's share, who's holding that valuable box, etc.). I realize it's not a big deal now, but I wanted to ask just so I'm not confused when we come across the big stuff. Again, if it's a newbie question and I'm being overly... fastidious, then please just disregard my wonderings! :)
[/sblock]
 

Bihlbo

Explorer
Daonil, hearing the twang of the elf's bow, bolts into the room. "Good work, Virocar," he whispers as he passes. With a flick he launches a javelin at the lizard and positions himself behind some rubble, trident in hand.

[sblock=OOC information] Daonil ends his movement 15' straight west, after moving through both doorways.

Attack roll: Javelin throw (1d20+1=15), piercing damage (1d6+1=4). The trident was ready, and the javelin was pulled out as a free action thanks to Quick Draw.[/sblock]
 


Redclaw

First Post
Dolan, Fighter 1, 13/13 HP, AC 18, DC 4

Dolan hustles into the room on his stubby dwarven legs. He steps in front of Vicroar and stands like a rock, his hammer pulled back and ready to smash into the scaled hide of the lizard if it comes within his reach.
[sblock=ooc] ready action to attack lizard if it gets in reach: Attack roll 21, damage roll 9 [/sblock]
 

Blackrat

He Who Lurks Beyond The Veil
Aredal positions himself behind Dolan next to Vicroar and says a quick prayer to Pelor, being ready to help his friends if they need.

OOC: Just move. The prayer isn't any spell. Just RP'ng :D
 

airwalkrr

Adventurer
Vicroar moves with remarkable speed upon sighting the lizard, striking it once before the lizard even sees him and then letting loose another arrow as the lizard moves forward. Dryneth hurries into the room after him but his shot with the bow is ineffective as the lizard moves to avoid it. Daonil follows behind with a thrust of the javelin which glances off the lizard's hide leaving a trail of blood along its back. It is Dolan, however, who deals a crushing blow. Stepping ahead of Vicroar just as he finishes launching his second arrow to take a swing at the beast just before it manages to snap its jaws. The creature is able to roll with the blow somewhat so that what might have been a fatal blow merely cracks some ribs, but the damage from the hammer is evident. The monster furiously tries to defend its home by snapping its jaws at the dwarf, but Dolan is quick to block its advances with his shield.

OOC: I hope the recently slow pace isn't bothering anyone too much. I simply can't find the time to post every day right now. I should be able to keep up with 2-3 posts a week though.
 

Remove ads

Top