pneumatik's WotBS 2 - The Indomitable Fire Forest of Innenotdar

HolyMan

Thy wounds are healed!
Shaylir seeing that Fritz isn't following her turns to see the brave animal trying to help. Calling on The Green Man to help her communicate with her companion she starts towards him yipping and barking.

{{ Fritz! That's it just like when we fought the shambling dead. But watch out for those moving flames.}}

[sblock=actions]
Move: to Q10
Standard: using speak with animals ability (duration?? is that based on class or charater lvl??)
Fritz: aid another again?
[/sblock]

[sblock=Stats]
HP: 21/21
AC: 19
Init: +3
Fort: +7
Reflex: +4
Will: +8(+9)

Spells:
Druid
0- Create Water, Guidance, Detect Magic, Read Magic
1- Magic Stone, Stand the Heat, Cure Light Wounds(1/2)- 1d8+3

Cleric
0- Mending, Resistance, Light
1- Bless, Sanctuary, Cure Light Wounds(d)- 1d8+2

Pearl of power (1st lvl): used
Turn undead: 4/4
Speak with Animals: 0/1
Vow of Healing: 3/3

[/sblock][/QUOTE]
 

log in or register to remove this ad

Arkhandus

First Post
Liiros Tivaniel, High Elf Crusader of Corellon Larethian

Liiros slashes away with righteous fury at the stags that are beating up his comrades, as they finally turn their attention to Liiros himself, and he calls out "Yes! Face Corellon's wrath, monsters! Your kind are what keeps this forest ablaze, are you not?!"

In his frenzy, Liiros flails away without much effect, despite his bold words and strikes. Still, Corellon's gifts seem to give the heavily-armored and now giant-sized elf vigor and vitality, as he shrugs off the light bruise and light singeing of a stag's headbutt.
[sblock=OOC]Ah, right you are on the scrolls. What caster level is Hollister's Enlarge Person scroll? I dunno how many rounds it'll last.

However, Liiros will use his Zealous Surge for the day to re-roll his horrible Reflex save against the forest's blaze. I got a 19 total on my re-roll, so I think he avoids the 4 fire damage from the forest? Lemme know and I'll update Liiros' status.
1d20+2=19

The 5 damage from the stag goes into his delayed damage pool with Steely Resolve, and he gets +1 to attack and damage rolls this round from Furious Counterstrike as a result. At the end of Liiros' turn, he recovers expended maneuvers and is granted 3 more again. His Vital Recovery feat triggers at that time, healing the 5 damage he had taken from the stag. New granted maneuvers for next round will be Mountain Hammer, Charging Minotaur, and Stone Bones.
1d5=3, 1d5=1, 1d5=4, 1d5=3, 1d5=5, 1d5=3

Liiros initiates Vanguard Strike against stag F-3, so if he hits, everyone else would get +4 on attack rolls against stag F-3 until Liiros' next turn. Remaining in my Iron Guard's Glare stance. My attack roll, despite the bonuses for flanking and Furious Counterstrike, is a lousy 12. For 12 damage if somebody does something to make that hit somehow. :erm: So Vanguard Strike more than likely fails.
1d20+9=12, 2d6+4=12

Liiros' Status:
Enlarge Person active, unknown duration
HP 25 / 25
AC 17 enlarged, touch 9 enlarged, flat-footed 17 enlarged
Active Stance: Iron Guard's Glare
Granted Maneuvers: Charging Minotaur, Stone Bones, Mountain's Hammer
Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day*EXPENDED[/sblock]
 

Antithetist

First Post
Arshen fumes as his awkward poke of the diminutive dagger once again fails to connect with its target. "Cursed thing! It is fit to darn socks, perhaps, but not to be wielded in battle."

He steps to a better position and lashes out in frustration at the nearest stag with two swift snap kicks, heedless of the fiery peril to his sandal-clad foot.

[sblock=OOC]Designate F3 as dodge target again.

5' step to Q9 so as to flank F3 with Liiros.

Flurry of Blows with Unarmed Strikes on F3. 1d20+6=18, Damage: 1d6+3=6

1d20+6=11, Damage in the highly unlikely event that that somehow hits: 1d6+3=9[/sblock]

[sblock=Quick Stats]HP: 26/26

AC: 15*, Touch 14*, Flat-footed 13
* - +1 vs. F3, +4 vs. attacks of opportunity provoked by movement

Speed: 40'
Saves:
Fortitude: +6
Reflex: +6*
Will: +6**

*- Evasion
**- +2 vs. enchantment spells and effects

Attacks:
Unarmed Strike +6 melee (1d6+3, 20/x2)
Unarmed Strike +4/+4 melee (1d6 +3, 20/x2)

Small Dagger +3 melee (1d3+3, 19-20/x2)

Shuriken +4 ranged (1d2+3, 20/x2)
Shuriken +2/+2 ranged (1d2+3, 20/x2)

Abilities:
Stunning Fist 2/3 /day

Expendables:
685.4gp[/sblock]
 

pneumatik

The 8th Evil Sage
Lytha flees the approaching wall of fire.

Shaylir moves away from the grasping flames of the fire forest, around one of the stags {F3}, and next to Fritz. She calls upon the powers given to her by the Green Man to speak with animals. Fritz tries to help Liiros by distracting the stag {F3}. The stag ignores him, though, concentrating on its other threats (aid another: 5).

Despite Liiros having avoided the flames of the fire forest earlier, this time they briefly engulf him for 5 damage (rolls). Distracted by the fire, his mighty swing against the stag goes wide.

Arshen snaps at kick at one of the stags, striking it in the head. The flames of the stag burn his foot. (3 fire damage). The pain is distracting and keeps his second kick from connecting.

Out of spells and ideas for the moment Hollister draws and loads his light crossbow. He also backs up, putting more space between himself and the wall of fire.

With Liiros making it difficult for the two remaining stags to attack anyone else, they shuffle forward and around him, flanking for each other. They try to skewer him with their antlers, like a hog on a spit, but despite his size Liiros avoids both sets of antlers (rolls).

Torrent moves around to flank a stag with Liiros {F3}. She attacks but her mighty swing is way wide. "Liiros, get away from the forest," She says. "Anyone hurt bad?" she asks.

The towering wall of fire resumes its advance.

[sblock=ooc]Liiros' reroll saves him from damage the previous round because a 19 ref save is successful. However, he has to save again this round since he's still in a square adjacent to the fire forest. I only rolled a 12, which is not good enough. So he un-takes 4 points of fire damage but now takes 5 points of fire damage.

I had Hollister take as innocuous an action as I could think of that could still be useful. He can always drop the crossbow and be right back where he was a moment ago.

New map attached. Everyone can go again.[/sblock]
 

Attachments

  • IFFOIF2r6.GIF
    IFFOIF2r6.GIF
    29.1 KB · Views: 64

Rhun

First Post
Hollister aims at the nearest stag and launches a crossbow bolt at it. At the very least, he hopes to keep the thing off balance. As the bolt sails through the air, Hollister yells at the entities, using a language that sounds like the crackling of flames.

[sblock=Ignan]"Begone, fire brothers. Can you not recognize a friend?"[/sblock]


AC16 (mage armor), HP 16/16

Initiative: 21
Move to Z7
Light crossbow vrs F3 16 to hit for 7 damage. (Attack roll made at -1; +3 attack bonus, -4 for firing into melee)

Resist Energy (fire) in effect (296/300 rounds remaning)

[sblock=Spells Prepared]
Spells Prepared
- Level 0: Detect Magic x2, Light x2 + (d) Flare
- Level 1: Mage Armor, Grease, Magic Missile + (d) Burning Hands
- Level 2: Web, Resist Energy, Flaming Sphere + (d) Scorching Ray[/sblock]
 

Thanee

First Post
Lytha

Seeing Liiros in danger of getting overrun by the advancing flames, Lytha crosses over to the other side and creates a ray of freezing cold, that races towards the nearby flaming stag. Apparantly the smell of danger spurs her concentration, because the ray is right on target.


OOC: Move to V7; Energy Ray (Cold, 3 PP) on F3 (touch AC 19, 14 cold damage (should be 21 total)).
 

Arkhandus

First Post
Liiros Tivaniel

Liiros hisses in pain for a moment as the forest fire licks at his back, singeing him lightly, but it's mostly just painful heat against his metal armor. He manages to deflect the stags' attacks with his sword and shield, then raises the sword high once more and declares "Corellon's wrath be upon you, forest-burners!" as he chops down through the center of the stag he's been focusing on for awhile now.

Had it been made of flesh and blood, his chop would surely have cloven its skull in twain. As it is, he thinks he displaced some of the semisolid living-fire, at any rate, and maybe that'll be enough to disperse the flame-monster.....

Feeling the brief surge of strength from the earth beneath him flow back down through his feet, Liiros whips his sword around in another defensive gesture to keep the stags focused on him as the primary threat, glaring at each remaining stag in turn before he backs up to try and avoid the approaching wall of fire...... "The fiery wall is advancing, retreat my friends!" he warns.
[sblock=OOC]Okay, I don't think damage from the forest fire counts as an attack for triggering Steely Resolve/Furious Counterstrike, so I'm just subtracting it from Liiros' HP as normal.

Maintaining Iron Guard's Glare to protect the others. Initiate Mountain Hammer against stag F-3. If the stag drops from his attack, Liiros will move right 4 spaces on the map and down 1 space on the map (3 straight, 1 diagonal). Otherwise, he moves down on the map and over to the right as far as he can (20 ft. speed, using a diagonal at some point if possible) given the positions of the other PCs. Hopefully they'll move away from the wall of fire too, so Liiros will have enough room to move. Liiros provokes an attack of opportunity from stag F-1 due to his movement, I'm sure (and stag F-3 if it's still standing after Liiros' attack).

.....I got a natural 19 on my attack roll, which threatens a crit with my longsword! Woohoo! 16 damage to the stag, before the crit confirmation.
1d20+8=27, 2d6+3+2d6=16
Got a 16 on my threat confirmation roll, for an additional 11 damage. Of course, since the stag is a fire elemental IIRC, it's not subject to crits so I probably just dealt the 16 damage rolled beforehand. Ah well......
1d20+8=16, 2d6+3=11

If Liiros suffers more burning from the forest's edge this round (dunno if he gets away from it in time), his Reflex save against it is a 15. Enlarge Person lowers his Dex a bit so his Reflex mod is only +1 for now.
1d20+1=15

New granted maneuver at the end of my turn is #5, Vanguard Strike.
1d5=5, 1d5=1, 1d5=1, 1d5=1, 1d5=1

Liiros' Status:
Enlarge Person active, unknown duration
HP 20 / 25
AC 17 enlarged, touch 9 enlarged, flat-footed 17 enlarged
Active Stance: Iron Guard's Glare
Granted Maneuvers: Charging Minotaur, Stone Bones, Mountain Hammer*EXPENDED, Vanguard Strike
Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day*EXPENDED[/sblock]
 

HolyMan

Thy wounds are healed!
Still yipping and barking at Fritz Shaylir turns running from the advancing wall of flame.

{{Fritz, come on everyone knows how brave you are but that wall of fire looks bad. We need to get away from it.}}

She still holds two of her magic pebbles but holds them waiting for a better chance to use them.

[sblock=OOC] Shaylir will double move straight away from wall of fire if Fritz tags along. Single move and ready action to throw at a stag should it not be engaged in melee if Fritz doesn't follow her. So it is all up o the fox LOL. [/sblock]
 

pneumatik

The 8th Evil Sage
Hollister takes a shot at the nearest stag {F3} with his crossbow. It rips through the elemental's body, temporarily disrupting it. He speaks to it in ignan, and it responds. [sblock=ignan]"Must fight. Indomitability says 'test'"[/sblock]Lytha fires of bolt of freezing cold at the same stag. Its flames flicker and die. The stag disappears leaving nothing behind. The wall of fire wavers and stops moving again.

Liiros attacks the only remaining stag with a mighty and brilliant attack. Unfortunately the creature lacks any jugular vein to sever, but the attack is effective nonetheless. He moves away from both the wall of fire and the edge of the fire forest, barely avoiding the latter's flames.

Shaylir speaks to Fritz with quiet growls and facial gestures. Fritz replies [sblock=Fritz]"I agree completely. Let's move quickly away from the dangerous fire."[/sblock] and the two flee the wall of fire together, with Fritz circling his diminutive master's feet.

Arshen backs away carefully, ready for the remaining stag to charge Torrent.

Which it does. It lowers its head, paws the ground, and charges. "Argh!" Torrent says as she is both impaled and engulfed. She doesn't look good.

Arshen whips a fist at the stag's neck but misses (rolls)

Torrent steps away and heals herself.

[sblock=ooc]Arkhandus, count damage from the fire forest as an attack. Damage from an environmental threat wouldn't normally count (if I understand the mechanic correctly), but in this case it does. Let me know if that means Liiros should have done more damage in his attack.

In addition to not being crit-able, elementals can't be flanked, either. This was new to me for this post.

Updated map. The wall didn't advance again because a stag died again.

Now everyone goes again.[/sblock]
 

Attachments

  • IFFOIF2r7.gif
    IFFOIF2r7.gif
    29 KB · Views: 66

HolyMan

Thy wounds are healed!
"Far enough?" the wild little halfling asks herself. Then turning she gets ready to toss a magical stone should the oppurtinuty arrive.

[sblock=actions]
Move: none (unless I am not in range to toss a stone)
Standard: Delay till I see an opening to toss a stone at the stag (i.e. soon as not engaged in melee) if that doesn't happen and everyone goes she will toss the stone even into melee
[/sblock]

[sblock=Stats]
HP: 21/21
AC: 19
Init: +3
Fort: +7
Reflex: +4
Will: +8(+9)

Spells:
Druid
0- Create Water, Guidance, Detect Magic, Read Magic
1- Magic Stone, Stand the Heat, Cure Light Wounds(1/2)- 1d8+3

Cleric
0- Mending, Resistance, Light
1- Bless, Sanctuary, Cure Light Wounds(d)- 1d8+2

Pearl of power (1st lvl): used
Turn undead: 4/4
Speak with Animals: 0/1
Vow of Healing: 3/3

[/sblock][/QUOTE][/QUOTE]
 

Remove ads

Top