Cthulhu Heroes
Between finding my Ultimate Alliance pic and this thread, I got "supers" on the brain. So here are a couple of images I just threw together.
Left to right:
Electrical/lightning creator/controller. Powers: Flight, electricity generation and manipulation (could throw in some limited weather control, I guess if you wanted). She's actually a character I created a while ago for a different Avengers-style team. Heroriginal concept was to be an alien, but could easily be worked up as mutant or genetic altered/accident.
"Stacy": Another character I created a looooong time ago and never used for anything. A little girl (maybe 7 y.o.?) uber-powerful telepath/psionic. Handy (and necessary) to protect the group from the Mythos mental attacks. Powers: telepathy, psionic blasts and shields, mental domination, mentally induced illusions...pretty much anything telepathically originated, she can, or would eventually be able to do.
Rough n' tough gun totin' guy: combat specialist. Guns, explosives, knives, hand-to-hand. Total "bring 'em on, I'll blow 'em to pieces" kinda guy. Very strong, maybe enahnced via drugs or cybernetics?
Extradimensional guy: Powers: flight (via his mentally controlled floaty ball thingy), telepathy, degree of invulnerability (very resistant to physical harm), energy and radiation manipulation (especially arcane), energy blasts. Basically, the story I came up with as I sketched is he's an extradimensional being who's race has a degree of success battling the Mythos (i.e. They're not entirely extinct and their plane of existence was not completely shredded). They basically subsists on arcane energies. Maybe he came here to warn earth about the Mythos, maybe he was summoned by Wizard Guy to help defend from them and now is stuck here, maybe he's on a quest of his own, for a lost family/lover and came of his own accord just to fight them for revenge. Whatever works...think he looks pretty cool.
Wizard Guy: Powers: duh. Magic. Arcane spell slingin' fury and magics that duplicate/boost mental powers (astral projection, telepathy, etc.) Kinda creepy, but is fightin' for the good guys.
Thinkin' one of their big bad's could be a rival mage-type tapping into the mythos' energies/powers to make himself a god...just a thought.
Anyway, have a great time. Look forward to hearing what your group comes up with and how the game goes.
--Steel Dragons