[LPF] Faith and Good Works


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Convinced that he has things figured out now, at least for this puzzle, Fury glances over to make sure that Cythera has the key. He nods when he sees her tuck it safely away. Eager to get this puzzle completed and to see what lies beyond the door Fury strides to the third room and prepares for the challenge.


• Orlando Furioso •

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 6 / Bard 2
Initiative: +7 Perception: +11

AC: 23 (16 touch; 18 flat-footed)
HP: 64 Current: 64
CMB: +7 CMD: 23 Fort: +4 Ref: +14 Will: +6

In Hand: rapier & cure light wounds wand
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 1/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 

The second key seems to have a spiky, weapon motif -- it looks little like the blocky, heavy key from the chamber of the defenders.

For the third time, a set of guardians manifests as the party lines up in the deployment area.

GM: Sorry about missing where Cythera picked up the key.

Okay, third chamber, same as the first and second -- so far. You will have a surprise round when you are ready.


Tomb_guardian_zps31ddb487.png

[sblock=Second key]
keysword_150.jpg
[/sblock]
[sblock=Map, Round 0]
Green_00_zps6a5516ce.png
[/sblock]
 

Attachments

  • Green_00_zps6a5516ce.png
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Cythera e'Kiernan, Bronze Dragon Disciple

Cythera still has the divine strength aiding her muscles. Putting away her glaive, she draws her large sword from the sheath across her back. Testing the swing a few times, she begins the intricate dancing maneuvers to add accuracy to her strikes and readies her charge through the veil.

"Let us dance and win this last one!"

She charges once Fury and Bren are ready.

[sblock=Mini Stats]Initiative: +8
AC: 25 (22 flat-footed, 15 Touch) -2AC Charging
HP: 87 Current: 87
CMB: +13 CMD: 28 (29 vs. Sundering) Fort: +8 Reflex: +9 Will: +8
Conditions in Effect: Arcane Strike (+1 dmg), Power Attack (-2 Att/+6 dmg), Furious Focus (no penalty for 1st PA), Overhand Chop, Bless (+1 Att), Bull's Strength (5 Minutes; +1 Att, +2 Dmg), Ins Courage (+1 Att/dmg)

Current Weapon in Hand: Greatsword (+18/+11 Att; 2d6+22) +2 Attack Charging
Chakram: 8/8 Claws: 5/5 rounds remaining

Battle Dance: 10/14 Rounds Remaining
Spells Remaining: Cantrips: (Read Magic, Detect Magic, Resistance, Light, Prestidigitation, Mending)
1st Level 3/5 (Cure Light Wounds, Timely Inspiration, Grease(DC13), Vanish)
2nd Level 3/3 (Glitterdust(DC14), Minor Image, Gallant Inspiration)

Carak
Initiative: +2; Senses: low-light vision, scent; Perception: +8
AC: 16 (flat-footed 14, touch 12) HP: 13/13
CMB: +3 CMD: 15 (19 vs. trip) Fort: +5(6) Reflex: +5(6) Will: +1(2)[/sblock]___________________________

Cythera.jpg
Cythera e'Kiernan
Carak-Husky.jpg
Carak

OOC: Happy New Year. It is already 2013 for me. :)
 

"Well, charging into battle is definitely not my strong suit. Just let me bolster my defenses so I can put it all on the table once we go in."

[sblock=OOC/Actions]Also, just in case I'm out of pocket I'll go ahead and post actions. Unless Fury or Cytheria changes the plan (to charge in), Bren will activate his Ki Defense and Charge #3.

Charge Attack (1d20+15=33) for [url=http://invisiblecastle.com/roller/view/3846657/]Damage (1d10+1=6)[/url].[/sblock]
______________
06PostShot.png


[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 24 (21 Flat-Footed, 20 Touch)
HP: 62/62
CMB: +8 CMD: 30 (+10/30 Bull Rush)(+10/32 Grapple)
Fort: +11 Reflex: +08 Will: +17

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (5/10 Rnds), Calming Touch (09/09), Channel Energy (10/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (07/07)
Special Abilities: Ki Pool (06/08)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Divine Favor, Murderous Command, Ray of Sickening, Sanctuary
2nd Level: Bull's Strength, Prot from Evil (C), Prot from Evil (C), Shield Other, Spiritual Weapon
3rd Level: Archon's Aura, Invisibility Purge, Prayer
[/sblock]
 

Fury follows Cythera and Breninyr to the third room examining his rapier as he goes with a frown.

"Not the best weapon for a charge," he begins. "This rapier, that is," he says waving it about in explanation. "But it is what I got and it hasn't failed me, yet."

When the others are ready he'll step through the third veil and charge a pre-designated opponent.

[sblock=OOC]5 ft. step, then Charge: 1d20+14=27, 1d6+3=5
AC = 21 for the round.[/sblock]


• Orlando Furioso •

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 6 / Bard 2
Initiative: +7 Perception: +11

AC: 23 (16 touch; 18 flat-footed)
HP: 64 Current: 64
CMB: +7 CMD: 23 Fort: +4 Ref: +14 Will: +6

In Hand: rapier & cure light wounds wand
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 1/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 

As the party begins its massed charge (if three people running at their enemies can be termed as such), the constructs manifest light armor and a pair of military picks, one in each of their hands. However, the charge throws them into a kind of confusion that seems somewhat scripted, and they all dissolve into a shower of sparks as weapon meets magically simulated flesh.

The veils drop, leaving the third key ready for collection. This key has a light and airy motif that is probably meant to suggest the fleetness of skirmishers.

[sblock=Keys]
keyshield_150.jpg
keysword_150.jpg
keyspeed_150.jpg
[/sblock]

GM: Three chambers completed, three keys obtained. I'll probably have time to update the XP tonight, but will get to it tomorrow if I can't.

While I won't stop you if you wish to push onwards, it is getting on toward evening and you have had a full day of travelling and defeating magical guardians.
 

Fury grins. He is well pleased that he deciphered the scriptures and so avoided two fights that might have been dangerous. He collects the key and hands it over to Cythera to add to the other two keys. He exhales long and deeply.

"Don't know about the two of you but I could use a bit of a rest. What say we go back to the room behind the painting, close it up tight, and get a bit of shut-eye before heading deeper into this place?"


• Orlando Furioso •

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 6 / Bard 2
Initiative: +7 Perception: +11

AC: 23 (16 touch; 18 flat-footed)
HP: 64 Current: 64
CMB: +7 CMD: 23 Fort: +4 Ref: +14 Will: +6

In Hand: rapier & cure light wounds wand
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 1/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 

"That sounds like a good plan, Fury. Even though those last two rooms weren't nearly so hard as the first - thanks to some excellent thinking by you and the Lady - It's been quite a day."

He turns to Cythera with his ready smile.

"M'lady? What say you?"
______________
06PostShot.png


[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 24 (21 Flat-Footed, 20 Touch)
HP: 62/62
CMB: +8 CMD: 30 (+10/30 Bull Rush)(+10/32 Grapple)
Fort: +11 Reflex: +08 Will: +17

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (5/10 Rnds), Calming Touch (09/09), Channel Energy (10/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (07/07)
Special Abilities: Ki Pool (06/08)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Divine Favor, Murderous Command, Ray of Sickening, Sanctuary
2nd Level: Bull's Strength, Prot from Evil (C), Prot from Evil (C), Shield Other, Spiritual Weapon
3rd Level: Archon's Aura, Invisibility Purge, Prayer
[/sblock]
 

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